I'm confused. Didn't Sony buy Ninja Theory after releasing HS?
No they didn't. NT also decided to go multi-platform after Heavenly Sword.
I'm confused. Didn't Sony buy Ninja Theory after releasing HS?
http://gamersyde.com/news_enslaved_has_new_screenshots-9244_en.html
NICE, very nice! This is now a definite get on my list, do you hear that Nao32?
They just don't understand they need to get people interested in the gameplay, they're always try to push their games like movies, well games are not movies, gameplay mechanics and game design is key, and I'm not sold on it.
Sun Wukong, known in the West as the Monkey King, is the main character in the classical Chinese epic novel Journey to the West. In the novel, he accompanies the monk Xuanzang on the journey to retrieve Buddhist sutras from India.
Sun Wukong possesses an immense amount of strength, being able to lift his 13,500 jīn (8,100 kg) Ruyi Jingu Bang with ease. He also has superb speed, traveling 108,000 li (54,000 kilometers) in one somersault. Sun knows 72 transformations, which allows him to transform into various animals and objects; he is, however, shown with slight problems transforming into other people, since he is unable to complete the transformation of his tail. He is a skilled fighter, capable of holding his own against the best generals of heaven. Each of his hairs possesses magical properties, and is capable of transforming into a clone of the Monkey King himself, or various weapons, animals, and other objects. He also knows various spells in order to command wind, part water, conjure protective circles against demons, and freeze humans, demons, and gods alike.
...
Five centuries later, the Bodhisattva Guanyin went out in search for disciples that could protect a pilgrim from the East to journey to India to retrieve the Buddhist sutras. In hearing this, Sun Wukong offered to serve this pilgrim, by name Xuanzang, a monk of the Tang Dynasty Empire, in exchange for his freedom. Guanyin understood that the monkey would be hard to control, and therefore gave Xuanzang a gift from the Buddha: a magical headband which, once Sun Wukong was tricked into putting it on, could never be removed.
The character design, weapon (long pole) and the head band spell reminds me of this:
http://en.wikipedia.org/wiki/Sun_Wukong
The main character in Dragon Balls (Sun Goku) is indeed Sun Wukong (Also carries long pole, has a monkey tail, and travels on a cloud)
Debut trailer:
http://www.gametrailers.com/video/exclusive-debut-enslaved/100016
Is it really UE3? Looks great and Uncharted-like.
Welcome back !
T_T And you have finally acknowledged game design and gameplay in your posts.
Was wondering where you'd go after all that self shadowing debate.
Yes sir, the combat could be more engaging. I thought the 6 axis archery was unique and fun though. Loved the younger sis as a game character.
The game acting was good but overall, the melée seems to be missing a little something. ^_^
To me HS was the story/cut scenes, I worked my way through the stages to see the next cut scene and to get the story to unfold.
But Hack N Slash is not my type of game, so for instance I have not bought GoW3 even though it looks amazing, but the demo just did not justify a purchase, for me.
If Enslaved got the same type of hooks that drags me into the story, then cool I might go for it, but I am seriously on the fence.
But then you should try out GOW3!
Just forget the demo...you will find epic cut scenes and story in GOW3!!!
(And the best graphics available to date )
It was missing the jump button which took the whole vertical dimension out of the combat AND removed any possibility of meaningful platforming, and auto-block was a bad idea.
Well, I did not even finish the demo, it just was not something that I connected with. I was quite underwhelmed by the experience. And just cant justify to myself that its worth the 600nkr ~ $96 ~ €75 I have to pay for it.....
The quality of the platforming elements in most if not all 3rd person hack and slash games ranges from mediocre to abysmal anyway. I didn't miss the jump button at all. You can still do aerial combos if you wanted to.