Ninja Theory's new game: Enslaved

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Very wrong choice for the engine ! They should shift to cryengine2 right now, if they r not too deep into production. UE3 is not for outdoors at all.

BTW, can anyone link smaller version of those images, please ! I can't see them on my htc !
 
http://gamersyde.com/news_enslaved_has_new_screenshots-9244_en.html
NICE, very nice! This is now a definite get on my list, do you hear that Nao32:)?

cool stuff!
I like the fact that the new female character reminds me of Nariko - somehow cool!
Graphics are really good, I saw some pics in my local Game Mag with vast landscapes and stuff - the game is on my list.
I liked HS a lot with respect to gameplay, so I expect here a good game as well...but please, increase the SP playthrough length!!
Why don't devs bother with coop? I would not mind to have some "asymetric" coop gameplay: if the girl and Monkey play different, I see no point why this should stop me from having coop fun with a buddy?!
 
Nao hasn't been working at Ninja Theory since Heavenly Sword's release as far as I know. Neither is Deano there; he's the lead programmer on Brink I think.
 
It would be interesting to know, why they don't use the HS engine?
I thought the graphics where rather good, and from tech buzzwords they had: nao32 HDR, 4xAA, 720p and a very good amount of texture filtering...furthermore: it already works on the PS3, which is supposed to be the 'trouble maker' platform!!

If I remember correctly, they use now the Unreal3 engine (looking at the main character Monkey)...which seems to be more favorable for the Xbox360...some dev decisions make me really wonder!
 
In Edge they said the tools for building levels and stuff were really crappy in their old engine, so that is one of the reasons.
 
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