Do we need any advanced headsets to get proper 3D or does any headphone plugged on the controller work for PS5?
Any regular headset should work. As far as the headset is concerned it's just a stereo signal.Do we need any advanced headsets to get proper 3D or does any headphone plugged on the controller work for PS5?
What PS5 games are you playing with amazing audio? Is there anything cross-plat to compare? @Dictator DF could maybe do an audio special?
Windows sonic. Bad in what way?
Missing low freq stuff, and the highs are too elevated
Read all the previous posts (of the topic your post was moved into) to get more details and all prior discussion.How does the 3D headphone sound on the two system compare? I have been totaly blown away by the PS5 sound but not by the XSXs, that can be due to the different games I have played on them.
Are they basically the same, or does the PS5 have a clear advantage
There should be free trials of Dolby Atmos For Headphones and also DTS Unbound For Headphones. Windows Sonic For Headphones is free. This way you can figure out what you prefer, since audio is so very subjective.So its worth getting the atmos license?
For me the best 3d audio example is still Returnal. With it supposedly coming sooner or later to PC it should make a great comparison target.What PS5 games are you playing with amazing audio? Is there anything cross-plat to compare? @Dictator DF could maybe do an audio special?
For me the best 3d audio example is still Returnal. With it supposedly coming sooner or later to PC it should make a great comparison target.
Playing a lot games on my Windows XP rig really does highlight how far back we regressed in terms of game audio when Microsoft decided to rip the HAL away for Windows Vista.
Maybe things would be different were Creative SoundBlaster drivers not responsible for a large portion of all windows crashes.
Never heard that before and something I've never experienced.
Never seen people talk about that in any of the retro PC gaming groups I'm a member of on Facebook too.
Maybe things would be different were Creative SoundBlaster drivers not responsible for a large portion of all windows crashes. That's one reason Microsoft ripped away HAL, to provide greater stability. There was OpenAL that should have replaced HAL, but it didn't go anywhere. If one really wanted to push audio back then, they had options. Creative simply didn't want to after they cornered the audio gaming market.
imho it is. I have it since it was launched and also got DTS: X. Dolby Atmos doesn't only include Dolby Atmos for Headphones now, it also features Dolby Atmos for external (5.1, 7.1, soundbards) or TV/monitor speakers included with the app via HDMI/Displayport.So its worth getting the atmos license?
I tried Doom Eternal PS5 version and cant say I noticed any amazing 3D audioAny regular headset should work. As far as the headset is concerned it's just a stereo signal.