Is there any chance at all that Sony and Toshiba had worked with AMD to do a 3D chip similar to the one in PS Vita? HBM2 perhaps on top of the APU? http://chipworksrealchips.blogspot.com/2012/07/sonys-ps-vita-uses-chip-on-chip-sip-3d.html
Cerny talked about terabytes per second solution they opted out for PS4. I don't remember that he gave reasons other than they wanted an easier development for the PS4. Now that we are in 7nm, and we have the HBCC solution, is this route for the PS5 practical now?
Cerny talked about terabytes per second solution they opted out for PS4. I don't remember that he gave reasons other than they wanted an easier development for the PS4. Now that we are in 7nm, and we have the HBCC solution, is this route for the PS5 practical now?