Or all of them.
Or none of them.
There. I think we threw enough darts at this to have 100% prediction rate on this!
Or all of them.
It's obviously for the ouya 2 kickstarter.
Why only those two?
Because IMO, there's little point for MS to invest more in Xbox One platform. They will most likely rush to produce nextgen console faster than Sony.Why only those two?
Because IMO, there's little point for MS to invest more in Xbox One platform. They will most likely rush to produce nextgen console faster than Sony.
You mean there will be a third, PS4 Extreme that's above the 4Pro and where they phase out the 4Amateur model?
I agree that with current prices $399 seems unlikely but I'm also not convinced PS5 needs that price point at launch, especially if the launch is late 2019, as the Xbox One X will likely not cost <$350. I'm also not sure GDDR6 makes sense over a tiered system with HBM at the top. Allocating several GB of a unified GDDR5 system to the OS was the right move in 2013 but may not be this time with GDDR6. When 7nm EUV matures SoC costs should go down and increased HBM adoption should have the same effect. Sony could then release a refresh at $399 for mass adoption in 2020-2021.I wonder how likely a 10tflop Navi GPU, 16 GB of GDDR6 and Zen 2 mobile with 8 cores(SMT disabled as opposed to a lowered core count) clocked at exactly 3GHZ in fall 2020 for 399$ is. on a 7nm process node of course.
that's kinda been my steadfast prediction for the PS5 for a few years now, so i'm curious to see how close to that they can actually get.
Is there even a distinction in the silicon between zen mobile and desktop? I think zen mobile is simply the regular zen quad core module, at much lower clocks. Laptop zen cpus are limited to the 4 core 8 thread chips.I wonder how likely a 10tflop Navi GPU, 16 GB of GDDR6 and Zen 2 mobile with 8 cores(SMT disabled as opposed to a lowered core count) clocked at exactly 3GHZ in fall 2020 for 399$ is. on a 7nm process node of course.
that's kinda been my steadfast prediction for the PS5 for a few years now, so i'm curious to see how close to that they can actually get.
i think its more likely that they phase out the PS4 Pro, and leave the PS4 as the super low cost option that devs have been focusing on the entire time. And simply switch the higher tier SKU devs have to focus on to PS5 until it comes time to move over completely.
I don't see them dropping support for base PS4 until they really want to drop support for PS4 entirely. An Pro as a niche machine doesn't need to always be continued to be supported in that fashion.
Microsoft certainly learned that lesson this gen but I don't know if Sony is feeling their pain. They seem to be repeating the other's past mistakes. I agree with you and would certainly prefer a high-end SKU at launch but I'm not holding my breath.I think it's probably better to crank up the specs and sell at a higher price than go cheap with lower spec, because with the former you can always adjust the price later on while still remain competitive, yet a lower spec is set for life. $499 really isn't all that expensive in the scheme of things, phones are 3x more expensive and those poor millennial eat them up like brunches. I think what really matters here is the killer launch titles, service and last but not least specs.
I'm also not entirely sold on Sony PS5 having BC with PS4.
If they don't that gives MS some seriously good pr. "Playing your old games, crazy idea right?"I'm also not entirely sold on Sony PS5 having BC with PS4.