Yes. The basic technology is the same; sequencial rounds of applications of photoresist, exposure to light, acid etching; vapor deposition of metal and so on as with other semiconductor manufacturing. DRAM and pure logic manufacturing differ in the specifics, though how exactly I could not tell you.Are wafers also needed to create memory?
yes of course... with 7nm power reduction and better frequencies are sure coming... But not so sure wider (transistor count) are coming... https://www.eetimes.com/document.asp?doc_id=1333008&page_number=1
I think ARM in consoles are a real possibility - in fact, it is already there, it is the ISA used by the Switch.Can you please stop posting such ARM suggestions now (and by please, I mean I'll remove future OT posts and possibly issue a reply ban). That is clearly related to nVidia's existing use of ARM in mobile and automobile etc. There's no direct correlation between that and consoles, and the ARM in console discussion needs things like price and performance of actual silicon to be worthy of a tech discussion. So presently your just shilling for ARM and diluting the discussion.
No-one's saying ARM isn't possible nor shouldn't be discussed. What's not happening here is constant links to PR materials about businesses forming deals. The reasons behind choosing ARM have already been discussed. What's needed now is actual silicon to compare against the x86 offerings, rather than unsubstantiated claims of performance superiority. If the next ARM is amazeballs and trumps Zen, great. It's an option. But constant, religious like prophesising that it will be great doesn't belong in a fact-based intellectual discussion that relies on evidence and data-points.
I'm hoping - but not counting - on Nintendo having to pay the billions that nvidia will inevitably ask just for designing a custom SoC to follow-up on the Switch with backwards compatibility, plus another billion to continue using their vertical stack of software development.The Switch 2 could use a newer (OTC) Nvidia SOC, significantly more power, etc. As for the new DS? (If any) The Tegra X1? Something that could attract NV and Nintendo (no R&D, easy BC for Nintendo), I believe it is not a good solution for a low end / low power handheld but it could do for sure. Sure a minor revision would be great but Nv does not work for cheap so...
Nintendo - who can't for the love of them - get almost anything right regarding online stuff, to pioneer the cloud-powered consoles?Nintendo could give aces to Nvidia cloud solution (where that is relevant, it is getting relevant in a lot of densely populated areas).
Well NIntendo said they were going with a significant partnership with NV. I also know that PR is PR and everything has to sound good. Nintendo may become more and more reliant on Nvidia tech (including software). May be they already are (and so will pay, think so companies that had ok-ish in house solution that got tricked into the SAP environment condemned to milked ad eternam with no way out of that ecosystem).I'm hoping - but not counting - on Nintendo having to pay the billions that nvidia will inevitably ask just for designing a custom SoC to follow-up on the Switch with backwards compatibility, plus another billion to continue using their vertical stack of software development.
That's interesting. Clearly Qualcomm had good enough SOC may be the broadband part of the SOC raised the bill too high for Nintendo? May be Nvidia is not that expensive if you go with what they are willing to sell.) I would not underestimate the software side of things. Nintendo may have lost it, they may have no choice but to turn to a more expert partner. Nvidia is "expensive" sure but if they were better ways for many companies to spend their money they would and it would reflect on NV accountability, I would no expect crazy discounts but they will sure get a deal if it makes money and does not alter the workforce focusing on their cores company goals.I wonder if NIntendo ever approached Qualcomm for the Switch, as the Adreno line has been the undisputed leader of power efficiency in mobile GPUs for several years and they're focused on the ULP SoC market.
Right now, nvidia couldn't care less about ULP SoCs, and Nintendo is stuck with a super expensive supplier who does not license their GPU IP and will cost them an arm and a leg to develop a follow-up.
... Well that will be through, the companion app... on your phone... thanks to Nv proprietary app...lolNintendo - who can't for the love of them - get almost anything right regarding online stuff, to pioneer the cloud-powered consoles?
Naaaaah...
Significant partnership == nvidia selling Nintendo a 2 year-old SoC that objectively failed in the markets it was built to compete in.Well NIntendo said they were going with a significant partnership with NV. I also know that PR is PR and everything has to sound good.
Nintendo may become more and more reliant on Nvidia tech (including software). May be they already are (and so will pay).
Qualcomm makes mobile SoCs without broadband, like APQ8084 (Snapdragon 805) and the APQ8064 (Snapdragon 600).That's interesting. Clearly Qualcomm had good enough SOC may be the broadband part of the SOC raised the bill too high for Nintendo?
Exactly - Nintendo is in a position where they have options if their relationship with nVidia turns sour. That’s crucial, even if they are likely to have something forward looking in their contract.Significant partnership == nvidia selling Nintendo a 2 year-old SoC that objectively failed in the markets it was built to compete in.
And with nvidia also being a software company they sold Nintendo their game/engine optimization libraries. For sure, the same they already had developed for those Tegra-exclusive PC->Android ports (a market which nvidia abandoned in the meantime).
Brilliant move by nvidia if you ask me. Terrible for Nintendo on the long run, though.
As it is right now, nvidia just has Nintendo by the balls.
If Nintendo wasn't so obsessed with backwards compatibility they'd be fine. But it'll be mighty hard for Nintendo to break their chains from nvidia now.
Qualcomm makes mobile SoCs without broadband, like APQ8084 (Snapdragon 805) and the APQ8064 (Snapdragon 600).
Not that it would hurt to have a small Cat.4 modem in the SoC for a 4G version of the console, though.
Or if Nintendo was in the business of straight out purchasing older chips, they could simply use the Snapdragon 820 that would probably have achieved significantly higher sustained performance than the TX1, at least in mobile mode.
Earlier last year we had ~$200 chinese phones with the S820, so Qualcomm was probably selling it for cheap at the time.
Though I imagine Qualcomm could be able to make e.g. a SoC with 6 or 8 Kryo cores at 1.5GHz, 2*32bit LPDDR4 1866MHz (30GB/s), the same Adreno 530, small low-end Hexagon DSP for pictures/video and a Cat.4/5 modem at less than 100mm^2 using 14LPP.
Or they could just go all-out with a wider GPU of the Adreno 500 family and quad-channel LPDDR4 with a slightly larger die area.
At the rate at which Qualcomm pumps out different SoCs every year, I doubt they would find it hard to make a custom order for Nintendo.
Neither do I but I believe it would be a good move if they can back it with the proper hardware offer; the ps4 will 6 years old, the PRO three years.I'm not holding my breath for next gen console on 2019. PS pro and Xbox one x sales make it look like there is no demand for slightly more powerful console. Sony probably had plans for 2019 in case Xbox one x had turned the tide for Ms.
My guess for Sony is vanilla PS4 will keep selling for a real long time. Come next gen PS4 will be the cheapest option and ps pro will be phased out. I'm expecting late 2020 at earliest for launch. I would expect modest flop increase but I also expect more capable hw in terms of what can be greatly accelerated compared to current gen.