Well my post was not a reply to yours, it's to Shifty's
It's just what kind of technology is available at the forefront of eDRAM chip technology for game consoles in 2009. Another important characteristic in NEC's UX8GD is its operating clock speed, it's up to 800Mhz. So this is your limit, if you want a chip in 40nm around 800Mhz, you are pretty much capped to 32MB eDRAM.
For 1080p+4xMSAA at 16bit HDR,
16bit HDR (64bit) + Z (32bit) = 12 bytes
1920 * 1080 * 12 * 4 = 99532800
it requires 94MB eDRAM.