So I'm sitting here playing this new game called Kameo and from the first opening scene I'm completely blown away with the various effects in play. From the HDR lighting, particle effects, 4xAA and real-time depth of field, to the number of enemies and geometry, everything is just so phenomenal. While all of these things are highly impressive, the one thing that amazed and interested me the most were the textures. I'm not sure what's being used(I'm guessing some advanced form of parallax mapping), but Kameo takes structures made out of flat low count polygons and adds all sorts of details, lighting and depth to it. Normal mapping this gen attempted to do the same thing, but the illusion is lost as soon as you get close to an object and the lighting always looked off. With Kameo no matter what angle or how close I get they still maintain their resilience. I've taken a few pics from my crappy digital camara on my 44inch HDTV just to give you an idea of what I'm talking about. These are from the first training area, but the effect is seen everywhere through-out the game. (Pay particular attention to the wall and floor textures in these screens.)
http://img.photobucket.com/albums/v333/hardknock/Picture1314a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1323a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1317a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1346a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1327a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1329a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1338a.jpg
Seeing these kinds of advanced effects in launch games has me wondering what other graphical effects besides Parallax Mapping can we look forward to in the future?
http://img.photobucket.com/albums/v333/hardknock/Picture1314a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1323a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1317a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1346a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1327a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1329a.jpg
http://img.photobucket.com/albums/v333/hardknock/Picture1338a.jpg
Seeing these kinds of advanced effects in launch games has me wondering what other graphical effects besides Parallax Mapping can we look forward to in the future?