This isn't a new topic, but I've just been looking over some of the things announced for PS3 at E3, and increasingly I'm wondering what kind of resources the OS will require. For example, Sony said at E3 that PS3 could be used for:
Digital Audio
Digital Video
Digital Photographs
Internet Browsing
Video Communication
and all simultaneously with gameplay. Also, in talking about the dual screen output, they talked about multiple applications across two screens, and controlling different channels of entertainment on different screens (which suggests things like one person browsing photos or watching a video on one screen, another playing a game on the other). They also talked about PS3 being "always on" and "always connected" to allow, for example, remote access over the internet from a PSP and the like. This suggests your PSP could "call home" and require attention from your PS3 at any time, including when someone else is playing a game.
Needless to say, X360 is incorporating a good deal of non-gaming functionality too, functionality which it can be called up at anytime too (audio, movies, photos etc.).
My question is - what kind of resources will these things require, and will Sony and MS reserve resources strictly to provide such services on demand, at any time?
Before E3, there was a VERY strong rumour that Sony was going to reserve a SPU for OS related functionality. This seemed to disappear after E3, however. Or has it? Is this still going to happen? It would seem relatively easy to slice off a SPU for the OS if needs be, but I would have thought we might have heard more about that if it were the case.
Or will it be simply another thread in the pot? On X360, this seems the most likely scenario (?)
Digital Audio
Digital Video
Digital Photographs
Internet Browsing
Video Communication
and all simultaneously with gameplay. Also, in talking about the dual screen output, they talked about multiple applications across two screens, and controlling different channels of entertainment on different screens (which suggests things like one person browsing photos or watching a video on one screen, another playing a game on the other). They also talked about PS3 being "always on" and "always connected" to allow, for example, remote access over the internet from a PSP and the like. This suggests your PSP could "call home" and require attention from your PS3 at any time, including when someone else is playing a game.
Needless to say, X360 is incorporating a good deal of non-gaming functionality too, functionality which it can be called up at anytime too (audio, movies, photos etc.).
My question is - what kind of resources will these things require, and will Sony and MS reserve resources strictly to provide such services on demand, at any time?
Before E3, there was a VERY strong rumour that Sony was going to reserve a SPU for OS related functionality. This seemed to disappear after E3, however. Or has it? Is this still going to happen? It would seem relatively easy to slice off a SPU for the OS if needs be, but I would have thought we might have heard more about that if it were the case.
Or will it be simply another thread in the pot? On X360, this seems the most likely scenario (?)
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