SedentaryJourney
Regular
Based on the video you linked, it looks like cel-shaded 3D to me.
Tokitowa seems pretty ambitious: 2D animated characters, mixture of fixed and free-roaming camera, and real-time battle system. I wonder how they're going to manage rotating a 3D camera around a 2D character, or if they're going to restrict it somehow.
Tokitowa seems pretty ambitious: 2D animated characters, mixture of fixed and free-roaming camera, and real-time battle system. I wonder how they're going to manage rotating a 3D camera around a 2D character, or if they're going to restrict it somehow.
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