what's the efficiency of a 680, closer to durango or closer to xenos?
- PS4 to Vita remote play will have native vita resolution for all titles.
-you do not need to encode or change the format when you transfer movies from PS4 to PC.
-DS4's touchpad is not the priority feature but there are developers who are having intersting ideas for its usage
-PS4EYE's 2 camera will detect user's location even if the user doesn't have DS4 or Move controller.
-they might have PS1, 2 psp emulation in the future, if possible.
Some tidbits from Japan press courtesy of GAF again. Take it with salt as usual:
http://m.neogaf.com/showthread.php?t=516480
I looked at the source article, it mentions background separation, and the simultaneous photo and motion tracking too.
[Disclaimer: I took Japanese 101 long ago, don't lean too hard on my Japanese translation ]
It looks like a "simple" patent for capturing stereo photos/video as a series of scaled images. The unit can output raw or filtered images (e.g., cropped).
As others have pointed out in other threads, this source has no history of accuracy (or inaccuracy) for that matter.
I'm guessing they didn't mention CPU clock speed because they don't deem it important or they simply haven't decided yet.
I kinda picked up what it was for I was just wondered what was being said in the images.
It has to do with pipeline length, power, and out of order processing. A single Jaguar thread at 1.6GHz will run 2-3 times the number of instructions per second of a PPE thread. Two Jaguar threads (or cores) would handily outperform the PPE with it's hyperthreading. Sony has put 8 cores in the PS4, which would destroy the PS3's PPE to the tune of more than 16x. The GPU also does not need SPEs to help it out, they could shave 4 CUs off for SPE-like compute work, and still have more than enough graphics power to spare.1.6GHz simply doesn't make sense to me????? (That was the Ring Topology of Cell.)
My AMD Barton-core CPU from 2003, is clocked at 1.8-2.0GHz. Ten years later, I'm not sure in order single thread processing is really much quicker. In 10Years has single threat processing doubled from then in multi-core processors??? ~ I get 1.6 is half of the 3.2GHz the PS3 had. But 2GHz seems like the minimum to expect.
(My Gateway 64bit Dual core laptop from 2007 is 1.6GHz) Could the PS4 be 2.0GHz-3.2GHz. (3.2 makes a lot of sense. 1.6Ghz was the internal ring topology of the PS3.)
Does anyone have any sources? I keep thinking the PS4 is a tablet when I see 1.6Ghz.
Well clock speed clearly depend on the architecture, bobcat were pretty much dogs when it came to overclocking (though they usually did not come with nice mobo offering lot of option), Jaguar should be better, but by AMD own numbers not by much.1.6GHz simply doesn't make sense to me????? (That was the Ring Topology of Cell.)
My AMD Barton-core CPU from 2003, is clocked at 1.8-2.0GHz. Ten years later, I'm not sure in order single thread processing is really much quicker. In 10Years has single threat processing doubled from then in multi-core processors??? ~ I get 1.6 is half of the 3.2GHz the PS3 had. But 2GHz seems like the minimum to expect.
(My Gateway 64bit Dual core laptop from 2007 is 1.6GHz) Could the PS4 be 2.0GHz-3.2GHz. (3.2 makes a lot of sense. 1.6Ghz was the internal ring topology of the PS3.)
Does anyone have any sources? I keep thinking the PS4 is a tablet when I see 1.6Ghz.
It has to do with pipeline length, power, and out of order processing. A single Jaguar thread at 1.6GHz will run 2-3 times the number of instructions per second of a PPE thread. Two Jaguar threads (or cores) would handily outperform the PPE with it's hyperthreading. Sony has put 8 cores in the PS4, which would destroy the PS3's PPE to the tune of more than 16x. The GPU also does not need SPEs to help it out, they could shave 4 CUs off for SPE-like compute work, and still have more than enough graphics power to spare.
1.6GHz simply doesn't make sense to me????? (That was the Ring Topology of Cell.)
My AMD Barton-core CPU from 2003, is clocked at 1.8-2.0GHz. Ten years later, I'm not sure in order single thread processing is really much quicker. In 10Years has single threat processing doubled from then in multi-core processors??? ~ I get 1.6 is half of the 3.2GHz the PS3 had. But 2GHz seems like the minimum to expect.
(My Gateway 64bit Dual core laptop from 2007 is 1.6GHz) Could the PS4 be 2.0GHz-3.2GHz. (3.2 makes a lot of sense. 1.6Ghz was the internal ring topology of the PS3.)
Does anyone have any sources? I keep thinking the PS4 is a tablet when I see 1.6Ghz.
They are all pretty boring labels, like input processing component, image processing component, demosaic component, etc.
Well, yes, if you're talking the entire CELL as a unit, then even an 8 core jaguar would not be able to compete. The cell had about 150Gflops or more of compute. An 8 core Jag sits at about 100Gflops. Add a single CU from the GPU and you've exceeded the cell.bkilian, what a jaguar can do when all the cards are in order and paired together may be impressive. ~ The reason for my needless worry or rejection of 1.6Ghz claims is that the SPU on Cell could do 32bit operations in 7 cycles, and the internal right bus was pretty efficient. Most CPU cores can do more, but the time it takes to return a result has often been much more. I'm looking at http://developer.amd.com/resources/documentation-articles/ trying to see how well the internal latency compares to T.S.I.'s Cell Broadband Architecture.
I'd rather read what you think of the on chip Cache situation.
PS4 has 8 Logical Cores and 1,152 Stream Processing Elements (that go GPU compute).
Is 512KBx 8 Cores (4MB) enough?
How much is the delay and how wide is the GDDR5 Bus?
Is it 176GB/sec divide 800MHZ, what are the estimated specs for the GDDR5?
onQ,
In response to your question. An actively air cooled enclosure...1.8-2.8GHz. (No idea why. But temperature and cooling seem to never overheat when loaded to the max in these ranges. Around 3.2GHz the thermal diodes on the core will sometimes gate down the processor clock for individual cores. Remember, rooms without central air conditioning exist, where ambient tempts approach outside temp.
Rant:/
Most console designs need to imagine poor people...Or country boys who would put one in a tree house or garage, if they could still safely climb up there.
Say what you will. 4-6 cores is as much as a Non-Chrome browser needs. Programs that break down into multiple threads on their own can benefit from low speed multi-core processors. But so long as you have single threaded applications, the fasted solution is a faster clock. I have.. read, processor design and SIMD extensions continue to evolve... Scorched Earth (DOS game), is the only convincing proof I have seen. ~ Ever since the arrival of GUI interfaces, its harder to measure, because code keeps getting more bloated. So "bloated code", should you get a faster clock or a more expensive (Itanium2) processor?
Why the hell don't we have a 16 core Itanium2 in the consumer market? Guess the descendants cost a little more... http://ark.intel.com/products/family/451 :-*