Backs would be nice too but no plans to upgrade my 1GB hybrid at the mo.
The compression algorithm you are using, can I get a copy?
Backs would be nice too but no plans to upgrade my 1GB hybrid at the mo.
make it dark and overlay it with "Resuming" text and "circle loading" icon?But then you would get plums thinking the game had instantly resumed and the locked up for x seconds and then randomly resumes without warning.
I'd like it to take a snapshot of the screen at suspend, then show it blurred while gradually getting clearer and in focus as it restores.make it dark and overlay it with "Resuming" text and "circle loading" icon?
i think thats too artsy for sonyI'd like it to take a snapshot of the screen at suspend, then show it blurred while gradually getting clearer and in focus as it restores.
Doesn't seem that low to me. The only power needed should be refreshing the RAM, right? I'm surprised it's more than a few watts. Considering a mobile device can be doing a lot more work on a few Watts, 14 W to do nothing seems downright wasteful!
http://www.polygon.com/2014/5/16/5724620/ps4-xbox-one-wii-u-power-usage-nrdc-reportA Gaf player measured the power consumption of the PS4 in suspended mode:
It's when when the PS4 has finished processing the usual uploading/downloading tasks
- Full Rest Mode - 14-17W
That's rather low. What is the XB1 power consumption in suspended mode?
Can you resuspend back into one game after playing another? That would be a one up on the XB1, which seems to hold everything in RAM but makes resuspension almost instantaneous.
Resuspension from any previous played games not just the last one would be the ultimate feature for me.
I glad the PS4 is receiving some level of resuspension. Because while I have kids too, those times I can just click and play from a previous point brings a smile to my face almost everytime.
The compression algorithm you are using, can I get a copy?
It does seem high but we don't know how crude or smart it is. If the new rest mode is keeping RAM preserved maybe it's also keeping the main APU in a low(ish) power mode rather than capturing and saving the state of every register, cache and buffer throughout the chip.Doesn't seem that low to me. The only power needed should be refreshing the RAM, right? I'm surprised it's more than a few watts. Considering a mobile device can be doing a lot more work on a few Watts, 14 W to do nothing seems downright wasteful!
The power usage of my launch PS3 from 2007 is terrifying but the improvements Sony made over the years makes me wonder how small a form factor they'll squeeze the PS4 into over the years.
Everyone already has.Power consumption jumped over the roof since last gen compared to earlier consoles. I wonder if they will eventually reach a ceiling in power efficiency and a technological breakthrough will be required in order to get it low again.
I think it had more to do with the confluence of the major success of the generation prior making a lot more expenditure justifiable for designs that went further, content that had to raise the bar for spectacle, and the wave of very effective process transitions to 90nm yielding so much more silicon to play with than before. It's basically right after the prior gen came out that everyone started to really hit a process wall.Perhaps the hardware design in earlier consoles was taking into account that it was a games console and had to be efficient for casual use, whereas in last gen they went the PC route for performance and practicality, when PC's are meant to be open for more possible usages.