News & Rumours: Playstation 4/ Orbis *spin*

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Interesting that he calls it an automatic caching. Seems to imply it's unmanaged, maybe it deletes oldest data automatically when the disk is full. I'm still hoping there's will be some interface to manually manage what I want to keep cached, or fully installed, or deleted.
 
I was being sincere so really don't appreciate the insult. I continue to be surprised by the amount of folks who will buy something without having checked it meets their basic requirements. It was something my parents taught me. If that makes me a dick, so be it.
It's redundant advice. If you were being sincere in suggesting that and trying to be helpful, than I apologise, but I'm tired of fanboys telling people criticising their favourite console/service/game to shut up and that's how your comment came across. It's a comment that can be applied to every piece of criticism - don't like KZSF/PS4/Ryse/XB1/Kinect? Don't buy it and stop talking about it. As no-one was talking about being stuck with an ineffective product they didn't want, your remark didn't have much relevance to the discussion IMO.

Yeah, but it's not limited to dorms, hostels and hotels is it? I live in central London which is a pretty densely populated area. This is stumbler right now - 43 wifi networks detected!
You'd only share with people connected to the same network. Unless all those Wifi networks are unprotected, it's not a problem at all. Plus with the hardware limit for user accounts, you could only ever enable 3/4 of those consoles regardless of what network they're on.

What policy would differentiate my family from my neighbours should I chose to abuse the system? Because abuse leading to lost sales will drive limits to flexibility.
1) You would need their account registered on your PS4. 2) You'd need to be connected to their network.

When your kid goes off to college, they lose access to family purchases.
Yes. That'd be a compromise that'd have to be made to enable the system. It wouldn't be very different to lending DVDs. You're kid can watch your DVD collection in his bedroom at home, but would lose access to it at uni.

I don't know what number of families have 2 or more PlayStations, it would be useful to know so as to gauge what effort Sony are likely to make to make it work.
That is true, and it may be a niche enough that people aren't readily affected. I think 3 consoles tends to be when the original gets moved to some family member, and from experience and observation, I think old consoles often get moved to new households. So 2 may be the limit. That may be Sony's thinking for the current 2 device limit, which has a negative impact on playing one's own library elsewhere.

I'd prefer where you could just have two systems activated, but there are also upsides to this setup. With that single account, it looks like I have access to all my content on any PS4.
That's true and is a gained benefit I missed. You can go to any PS4 owning house and access your content to play there. Even those PS4's in hotels. ;) That probably has more use than needing 3+ consoles sharing content in the same house.

Another step up is that if I understand it correctly, I could have my son play under his account on the primary PS4, and I could play with him online on the second PS4, with one purchase of the game - this is currently also not always possible as far as I know.
That's always been possible with PSN game shares. I've played many online games with friends from the one purchased copy. That still works with the limit reduced to two.

The downside scenario is currently not one that affects me, but I could see my son having his own account in the future suffering from this when I tell him to play in the study so we can watch something on the primary TV.
That's exactly the concern. You can buy LBP3 and play together in the living room. Then one night he wants to play on his PS4 while you're watching a vid, but he can't. That strikes me as somewhat unfair and unnecessary for a family platform. Mianca does actually solve the issue with his (her? we have some but I never know who!) suggestion that we reconsider the positions of primary and secondary console. Make the primary console the one that's open to everyone to use in the secondary location, and the secondary one limited to the account owner in the primary location. Oh, but then the son couldn't play his dad's library in the living room on his account.

Mianca said:
I imagine they could just sell slightly more expensive "family copies" of PSN games that are designed to be activated on more than one "primary" system right from the start. Even remote "friends" would probably become "family members" very fast in that case ... :smile:
That's where you'd limit to a sane localisation like the same network. You could buy multiple 'family member' licenses for a fraction of the price that allows access on local PS4s. That strikes me a fair compromise and not open to exploitation, unless I've missed something.


Edit: PS3 video activation has no frequency limit. At least I could change it whenever I needed to. Should ask Shuhei about frequency cap for primary game system activation.
That's recently changed, hasn't it? It used to be one console only.
 
The irony of the PS4 needing to connect to the internet before it can play movies is just too hysterical. I'm sure this irony will be lost on the forum warriors though. :LOL:

Or you just completely missed the boat on what the 'forum warriors' was fighting against. And since I was one of them them i take issue with you using that term.

How can you even start to compare a one time activation for a feature with having a machine that requires always on, renders your physical copies useless and doesn't give anything remotely back to make up for these short comings.

And you did not see the same 'forum warriors' Bitch about the xbox one having the same exact requirement before it worked, A one time activation.

And it remains to be seen if this is something that will be required when the ps4 ships in 2 years with a mature firmware.
 
I don't know if BRIT was on about this or not, but I remember the exact same situation, AFTER the drm change, when they said it would need a one time update and how some people was going on about that also.
So no, no difference in situation.

Anyway, pretty sure we shouldn't be talking about these type of comparisons, so I don't know why BRIT even mentioned it regardless to be fair.
 
I don't see the irony.... but I see the usual attack post, to which I can only answer with sarcasm and cynicism because it's been going on since June. Most of these posts have the same structure.

1. Designate a group to attack "forum warriors", "fanboys", "Gaf ps4 fanboys"
2. Establish or imply the opinion which associates posters in that group "is anti-DRM", "is pro used games", "will not buy an xbox one", "doesn't think it's ironic", "doesn't agree with my opinion about DRM", "doesn't think XB1 was an amazing revolution"
3. Attempt to ridicule posters by linking the above. "they have no brain", "they are rabid fanboys", "they're too stupid to understand the irony, LOL, hysterical!".

On B3D, this approach seems to be the tolerated way to attack other posters. How can I argue with someone starting his argument with a preemptive "if you disagree I'm putting you in that group which I'm calling morons"? I can argue about specific opinions or specific facts, and I can agree or disagree with an actual quote. My opinions change over time with new info or great arguments from other posters. Arguing about an imaginary group's opinion is almost impossible. I can only take the insult and can't defend myself.
 
I just read about PS4 games "sharing". For disc based games, basically it can be played on any console as long as the disc is inside. For digital download, outside of the primary console, the owner can play the game on any PS4 and access to the plus benefit also only accessible to that PSN account.
As for the primary console, basically you can attach your account to a single console as the primary. Anything you purchased and the PS+ benefits are accessible to all the accounts on your primary console. So basically any games you purchased can be used by other account only on your primary console. The owner can also play the same game simultaneously on other console while the game is being played on other account on your primary console.
I want to post a link but it's a bit cumbersome on mobile so perhaps someone else could find the links and post it here.

I don't know how it currently works in PS3, but this is not really games sharing. Of course I might read the article wrongly since I'm reading it while watching Formula 1 and MotoGP.

Sounds like another account handling amusement park ride i don't like. So i create a -TKF- account let my kids play on the "main" console under their own account, and if i want to play on my Second PS4 i have to sign in on that with the -TKF- account, and be always on(?) with that one while i play i gather.
I can play on as many PS4's as i could with the PS3 but i might need an internet connection on the second system and enjoy the hassle.

When i get my second PS4 (if ever) i will be glad i use discs for the main games.. .
 
PS3 already detects other nearby media serves, so in theory PS4 could detect other PS4.
it could work like this

-My PS4 detects another PS4 nearby.
-Using my account I can grant permission to another account to download my content from his/hers PS4 BUT that content stays active as log as that PS4 stays withing the Wi-fi range of my PS4.
He/she doesn't need to go online.
-If I revoke permission then the content it's locked.

For home sharing it could work.
No?

Yeah, sounds like that would work fine.

That's true and is a gained benefit I missed. You can go to any PS4 owning house and access your content to play there. Even those PS4's in hotels. ;) That probably has more use than needing 3+ consoles sharing content in the same house.

Ahh so the new system does have benefits? ;) BTW, I still don't know if you could share PS+ benefits to non PS+ users on the same PS3...

That's exactly the concern. You can buy LBP3 and play together in the living room. Then one night he wants to play on his PS4 while you're watching a vid, but he can't. That strikes me as somewhat unfair and unnecessary for a family platform. Mianca does actually solve the issue with his (her? we have some but I never know who!) suggestion that we reconsider the positions of primary and secondary console. Make the primary console the one that's open to everyone to use in the secondary location, and the secondary one limited to the account owner in the primary location. Oh, but then the son couldn't play his dad's library in the living room on his account.

That's basically my suggestion except I suggest you keep moving your "primary" system. It would work no matter how many systems you have in your house. You would have to do the local deactivate/activate since I assume remote deactivates are limited to a certain amount/days.

Tommy McClain
 
Sounds like another account handling amusement park ride i don't like. So i create a -TKF- account let my kids play on the "main" console under their own account, and if i want to play on my Second PS4 i have to sign in on that with the -TKF- account, and be always on(?) with that one while i play i gather.
I can play on as many PS4's as i could with the PS3 but i might need an internet connection on the second system and enjoy the hassle.

When i get my second PS4 (if ever) i will be glad i use discs for the main games.. .

I don't know if the faq was linked, but it is here:
http://us.playstation.com/ps4/features/ps4-faq/

I am still wondering if i need to be connected to the Internet to play on my Primary machine.
 
So Sony does not want to sell multiple PS4s to individual households? After seeing them loosen the video restrictions earlier this year I thought sanity had finally made it into their policy planning but apparently no such luck.

That's like expecting the user to buy a second copy of a DVD so they can watch on their bedroom player as well.

Not cool.
 
Shuhei mentioned that you don't have to stay connected. The primary machine should allow "everything".

I will just buy games on other platforms if it gets too unwieldy. ^_^
Just like me switching to Vudu when PSN video activation sucked.

Probably sticking with discs for a start. Still the most flexible so far.
 
It's nonsensical policy to me. How does this approach get Sony any appreciable amount of extra sales? Do they really think families are going to buy multiple copies of $60 downloadable games? Seems a good way to drive customers away.

This is rootkit era Sony behaviour and at complete odds to the image they have been trying to propagate of a consumer focussed brand.
 
I don't think they are counting on this to increase extra digital sales. They (the publishers) may be trying to plug loss of sales in other situations (e.g. Dorm). They risk ticking families off though (if they go for digital games).

We are supposed to vote with our dollars and let them figure something out.
 
It's nonsensical policy to me. How does this approach get Sony any appreciable amount of extra sales?
By not losing them sales? The concept of a large group of friends across a wide area sharing their entire game library which was floated as possible with the XBox One is probably not all that attractive to publishers.

The increased sell through of older games the PC has because of Steam/GoG (and the rather insular buy once and keep for themselves type of gamers) is interesting to publishers ... they want that on the console too. If a large group can easily share a single library, well there goes that.

If it was just about consoles within a household sharing the library it wouldn't be a problem, but it's almost impossible to enforce ... you could try to measure ping to the primary system or something, but even that would have enough uncertainty to still allow lots of friends in a neighbourhood to share.

PS. the actual percentage of their customers with more than 2 PS4s in a family type situation is probably irrelevant to their bottomline, the only downside of their current plan is PR.
 
If it was just about consoles within a household sharing the library it wouldn't be a problem, but it's almost impossible to enforce ... you could try to measure ping to the primary system or something, but even that would have enough uncertainty to still allow lots of friends in a neighbourhood to share.
Why not require an internet connection and ensure secondary consoles are on the same IP via the same router MAC? I think that'll work and be pretty robust. I suppose any network specs can be spoofed and circumvented, but the number of people who'll go to such lengths can't be that large a portion of console gamers. :)???: :oops:) Sony could even go while and have a direct wifi/ethernet relation between consoles.

PS. the actual percentage of their customers with more than 2 PS4s in a family type situation is probably irrelevant to their bottomline, the only downside of their current plan is PR.
The two console family isn't that well supported by this though. PS3's simple 2 active consoles was better in that regard.
 
Sorry but I don't buy the argument that game sharing amongst a handful of machines results in significant losses for publishers. Especially when we are talking about a PSN account which potentially includes ties to credit card information, one's identity, etc.

What does potentially cost publishers is limiting the adoption of a secure (from piracy) gaming platform by driving customers to look for alternatives with either better cost structures (cough, mobile) or saner access restrictions.

I am also curious how this applies to media purchases. If my wife wants to watch a video in the bedroom, does that mean I can't play BF4 in the frontroom because she needs to be logged in under my account due to the stupid DRM policy?

Cheers
 
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