I was being sincere so really don't appreciate the insult. I continue to be surprised by the amount of folks who will buy something without having checked it meets their basic requirements. It was something my parents taught me. If that makes me a dick, so be it.
It's redundant advice. If you were being sincere in suggesting that and trying to be helpful, than I apologise, but I'm tired of fanboys telling people criticising their favourite console/service/game to shut up and that's how your comment came across. It's a comment that can be applied to every piece of criticism - don't like KZSF/PS4/Ryse/XB1/Kinect? Don't buy it and stop talking about it. As no-one was talking about being stuck with an ineffective product they didn't want, your remark didn't have much relevance to the discussion IMO.
Yeah, but it's not limited to dorms, hostels and hotels is it? I live in central London which is a pretty densely populated area.
This is stumbler right now - 43 wifi networks detected!
You'd only share with people connected to the same network. Unless all those Wifi networks are unprotected, it's not a problem at all. Plus with the hardware limit for user accounts, you could only ever enable 3/4 of those consoles regardless of what network they're on.
What policy would differentiate my family from my neighbours should I chose to abuse the system? Because abuse leading to lost sales will drive limits to flexibility.
1) You would need their account registered on your PS4. 2) You'd need to be connected to their network.
When your kid goes off to college, they lose access to family purchases.
Yes. That'd be a compromise that'd have to be made to enable the system. It wouldn't be very different to lending DVDs. You're kid can watch your DVD collection in his bedroom at home, but would lose access to it at uni.
I don't know what number of families have 2 or more PlayStations, it would be useful to know so as to gauge what effort Sony are likely to make to make it work.
That is true, and it may be a niche enough that people aren't readily affected. I think 3 consoles tends to be when the original gets moved to some family member, and from experience and observation, I think old consoles often get moved to new households. So 2 may be the limit. That may be Sony's thinking for the current 2 device limit, which has a negative impact on playing one's own library elsewhere.
I'd prefer where you could just have two systems activated, but there are also upsides to this setup. With that single account, it looks like I have access to all my content on any PS4.
That's true and is a gained benefit I missed. You can go to any PS4 owning house and access your content to play there. Even those PS4's in hotels.
That probably has more use than needing 3+ consoles sharing content in the same house.
Another step up is that if I understand it correctly, I could have my son play under his account on the primary PS4, and I could play with him online on the second PS4, with one purchase of the game - this is currently also not always possible as far as I know.
That's always been possible with PSN game shares. I've played many online games with friends from the one purchased copy. That still works with the limit reduced to two.
The downside scenario is currently not one that affects me, but I could see my son having his own account in the future suffering from this when I tell him to play in the study so we can watch something on the primary TV.
That's exactly the concern. You can buy LBP3 and play together in the living room. Then one night he wants to play on his PS4 while you're watching a vid, but he can't. That strikes me as somewhat unfair and unnecessary for a family platform. Mianca does actually solve the issue with his (her? we have some but I never know who!) suggestion that we reconsider the positions of primary and secondary console. Make the primary console the one that's open to everyone to use in the secondary location, and the secondary one limited to the account owner in the primary location. Oh, but then the son couldn't play his dad's library in the living room on his account.
Mianca said:
I imagine they could just sell slightly more expensive "family copies" of PSN games that are designed to be activated on more than one "primary" system right from the start. Even remote "friends" would probably become "family members" very fast in that case ... :smile:
That's where you'd limit to a sane localisation like the same network. You could buy multiple 'family member' licenses for a fraction of the price that allows access on local PS4s. That strikes me a fair compromise and not open to exploitation, unless I've missed something.
Edit: PS3 video activation has no frequency limit. At least I could change it whenever I needed to. Should ask Shuhei about frequency cap for primary game system activation.
That's recently changed, hasn't it? It used to be one console only.