dukmahsik said:how many gigapixels a sec for xenos?
supposedly 4 Gigapixels/sec...
or 16 Gigapixels/sec if you want to do the "coz of 4x anti-aliasing"
dukmahsik said:how many gigapixels a sec for xenos?
If you (or anyone else) already knew the hardware (from Dave's article for example) than seeing the 256 GB/s figures you know what it is, so would read it as such. If you take him word for word (and I did only because I finicky ), he definitely says there's a 256 GB/s input into the 'intelligent video memory' which only means the one thing, but I'm gonna stop flogging the issue now - I'm just repeating myselfTap In said:I understood his comment to mean 256 GB/s between the logic and the memory on the Daughter die itself.
Shifty Geezer said:And as for hidden, unspecified hardware Let's drag out the old 'PPU in XB360' rumours and 'Reyes rendering module in PS3' rumours . If theres more high-performance hardware there, why is the marketting not telling everyone how great it is?
Megadrive1988 said:you have a reason to be confused. there are two different bandwidths that are getting mixed up.
parent die (GPU shader core) to daughter die (eDRAM module) is 32 MegaBytes per second which is 256 megabits per second.
the inner or intra daughter die bandwidth, that is, the bandwidth between the eDRAM on the daughter die and the logic on the daughter die, is 256 MegaBytes per second which is 2 terabits per second.
ATi's only competition is itself when it comes to console. So they can say stuff like that.....what about Nintendo?
DopeyFish said:Megadrive1988 said:you have a reason to be confused. there are two different bandwidths that are getting mixed up.
parent die (GPU shader core) to daughter die (eDRAM module) is 32 MegaBytes per second which is 256 megabits per second.
the inner or intra daughter die bandwidth, that is, the bandwidth between the eDRAM on the daughter die and the logic on the daughter die, is 256 MegaBytes per second which is 2 terabits per second.
I think you're both confused!
Megabytes?! What is this? The early 90s?
Megadrive1988 said:DopeyFish said:Megadrive1988 said:you have a reason to be confused. there are two different bandwidths that are getting mixed up.
parent die (GPU shader core) to daughter die (eDRAM module) is 32 MegaBytes per second which is 256 megabits per second.
the inner or intra daughter die bandwidth, that is, the bandwidth between the eDRAM on the daughter die and the logic on the daughter die, is 256 MegaBytes per second which is 2 terabits per second.
I think you're both confused!
Megabytes?! What is this? The early 90s?
I was trying to avoid the confusion often generated with MB vs Mb.
one more time:
'parent' main GPU shader core ---><---'daughter' eDRAM module: 32 MB /sec
eDRAM ---><---logic on daughter die: 256 MB/sec
I think you're off by, say, 3 orders of magnitude.Megadrive1988 said:...256 MegaBytes per second which is 2 terabits per second.
aaaaa00 said:Megadrive1988 said:DopeyFish said:Megadrive1988 said:you have a reason to be confused. there are two different bandwidths that are getting mixed up.
parent die (GPU shader core) to daughter die (eDRAM module) is 32 MegaBytes per second which is 256 megabits per second.
the inner or intra daughter die bandwidth, that is, the bandwidth between the eDRAM on the daughter die and the logic on the daughter die, is 256 MegaBytes per second which is 2 terabits per second.
I think you're both confused!
Megabytes?! What is this? The early 90s?
I was trying to avoid the confusion often generated with MB vs Mb.
one more time:
'parent' main GPU shader core ---><---'daughter' eDRAM module: 32 MB /sec
eDRAM ---><---logic on daughter die: 256 MB/sec
MB?!
In case you've missed the hints, try replacing 'Mega' with 'Giga'.Megadrive1988 said:one more time:
'parent' main GPU shader core ---><---'daughter' eDRAM module: 32 MB /sec
eDRAM ---><---logic on daughter die: 256 MB/sec