http://www.futuremark.com/news/?newsarticle=200409/2004092105#200409/2004092105
PS. This is a scene from my favourite Game Test in 3DMark05.
PS. This is a scene from my favourite Game Test in 3DMark05.
When 3DMark05 goes live, run the demo mode (jnstead of the "Game Test Benchmark") to see a longer version of every game test. Demo mode showing this scene is my favourite is what I meant. It's like watching a movieHanners said:Nah, I still prefer the test that the last screenshot came from.
I think the sceenshot is taken during actual demo/game test run.101998 said:I have a feeling looking at that screenshot and actually running the demo will be very similar.
101998 said:I have a feeling looking at that screenshot and actually running the demo will be very similar.
Reverend said:I think the sceenshot is taken during actual demo/game test run.101998 said:I have a feeling looking at that screenshot and actually running the demo will be very similar.
I personally think that screenshot is a poor representation of that particular game test. There are better looking scenes in this game test.
Reverend said:When 3DMark05 goes live, run the demo mode (jnstead of the "Game Test Benchmark") to see a longer version of every game test. Demo mode showing this scene is my favourite is what I meant. It's like watching a movie
I have to admit the guy with the chaingun is awesome though.Hanners said:It is cool, but even in demo mode I prefer the other part.
You guys are having too much fun.Reverend said:I have to admit the guy with the chaingun is awesome though.
It looks like multiple sample jittered shadow maps to me. Anyone else concur? Sort of like what Carmack was was talking about recently for his next (and last?) 3D engine.Mordenkainen said:Sadly, even more shadow aliasing artefacts. But I bet they aren't as noticeable in motion. :\
phenix said:Will there be another nature test?
Wait... Damn NDA.