????"One of the earliest graphics cards to attempt to make use of them were the Geforce 4 and Radeon 9600 in the game Morrowind. "
"After this, however, the paths of shader versions diverged. NVIDIA stayed with Version 2, while ATI upgraded its new graphics boards to support PixelShader 2.1."
"he Radeon X1000 series and the Geforce 7 now come complete with PixelShader Version 3 support, "...
Sure there is, it came out as part of the DX 9.1 package....hkultala said:there is no pixel shader 2.1.
Shhhhhhhh! Tom stuck with the FX pretty darn loyally thru that time so he doesn't know.arjan de lumens said:Ummm, what's up with the article name that Tom chose? I mean, all the features he describes have been available in 3d graphics cards since at least mid-2004.
These days, it makes sense to distinguish the shader by its version number; anything lower than PixelShader 3 cannot display new graphics effects like HDR rendering, parallax mapping and transparent water.
arjan de lumens said:Ummm, what's up with the article name that Tom chose? I mean, all the features he describes have been available in 3d graphics cards since at least mid-2004.
digitalwanderer said:Sure there is, it came out as part of the DX 9.1 package....
Mordenkainen said:Not this again...
Demirug said:Why not? But the right name is Direct3D 9EX (not 9.1) and we will not see new shader models in this version.
Mordenkainen said:Well, digi is talking about the mythical DX9.1 version that nvidia fans were expecting back in 2003 to make the GFFX demonstrate its true power and crush the big, bad R9700, or something. I just think digi is far too enthusiastic is putting those people down, it's been more than two years. Digi, that horse is dust by now. If the DX9.1 subject were a thread you'd be a necro.
I think what he meant was that those same features will be available in 2006 too, hehe.arjan de lumens said:Ummm, what's up with the article name that Tom chose? I mean, all the features he describes have been available in 3d graphics cards since at least mid-2004.
Couldn't have said it better my self.Skrying said:I think THG proves once again they're pure idiots.
Skrying said:I think THG proves once again they're pure idiots.
MipMap said:I was surprised to see that an article about future graphics features totally neglectss to mention geometry shaders...