Multithreaded games article at Intel...

Hello All,

I found this article interesting over at Intel. It talkes about games that take advantage of hyperthreading or even multithreads to speedup gameplay. I am very interested in the speedups in Perimeter.

It would be cool to see some reviews on these games with regards to the new dual core cpus, hyperthreading cpus, and single core cpus.

Thoughts?
 
The Baron said:
Conflict Vietnam is a Frames Per Second (FPS) game that takes place in the jungle terrain of Vietnam.
Well, I laughed.

That whole document is littered by spelling errors. I'm surprised someone actually put the Intel "seal of approval" on it.
 
OpenMP is great, especially for limited numbers of threads (tens to many tens) and for data-parallel applications.

In some ways its less flexible than other schemes, but it's so easy to use, especially in existing applications, and so easy to incrementally parallelise code, its an excellent starting point. There are at least three x86 compilers that support it too!
 
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