iceberg187
Regular
I don't see any reason to believe a salesperson tries to sell more expensive versions over Arcade unless they have better margins or they can return any unsold units to MS. Is it the case?
New arcade, w/ used 20GB HDD.
I don't see any reason to believe a salesperson tries to sell more expensive versions over Arcade unless they have better margins or they can return any unsold units to MS. Is it the case?
How about this concept, If all they want to spend is about $200-300 the shmuck will be told to direct them to the Wii which probably has much larger retail margins than the other two consoles. On top of this they can probably sneak in Wii sports plus another game.
On the other hand, if it's between a Premium/Elite and a PS3 I think the store will steer the customer towards an Xbox 360. Warranty + A few back catalog games makes the store more money than just a PS3. These are just assumptions but as far as im aware the PS3 gives lower retail margins than the Xbox.
NPD releases accessories numbers.
Well I still don't see a huge difference in the size of the snowball. I don't know why you think 73/27 is so much bigger than 65/35.Because MS can create a snowball effect in NA. Most people are still playing their PS2's/Xbox's waiting for the prices to come down...
I personally don't think doing the drop now instead of later gets them many more sales by year end. People waiting for a $250 price point for the Pro will simply buy it later instead of now. As long as MS stockpiles enough consoles, it'll be worth it. There's a lot of profit to be lost by cutting now instead of later.I'm expecting a $100 pricedrop in 2008, I just think they should do it in spring rather than fall. Admitedly, in order to get a 50% increase in sales, they'd probably have to follow that up with a $50 Holiday pricedrop to $199 for the premium. But anyways...
I don't think that's a reasonable assumption because MS is not making that much money now. We know they're raking it in on software sales, but $357M overall profit indicates break even at best on the hardware. I know they're losing a bit of cash on the Zune, but not that much.As for recouping costs, say for example the 360 costs $200 to manufacture (estimated at $320 16 months ago). If they make $150 profit on each console, and sell 6million that's $900million in profit.
Your 200-300M figure already assumes that your extra pricecut snowballs more than the other situation. You're also assuming that none of those 3M extra sales in 2008 wouldn't be yours anyway in 2009 without the price cut now.At the end of the day, they probably lose 200-300million tops when you count all those deferred revenues. And if sales really snowball, they end up making much much more. Obviously it's about their threshold for risk, to secure the greater reward.
9M consoles each getting $100 less profit (or more loss) than it would otherwise is pretty damn close in my book.It's nowhere $1billion though, they don't have to do worldwide pricedrops.
Well I still don't see a huge difference in the size of the snowball. I don't know why you think 73/27 is so much bigger than 65/35.
I personally don't think doing the drop now instead of later gets them many more sales by year end. People waiting for a $250 price point for the Pro will simply buy it later instead of now. As long as MS stockpiles enough consoles, it'll be worth it. There's a lot of profit to be lost by cutting now instead of later.
I don't think that's a reasonable assumption because MS is not making that much money now. We know they're raking it in on software sales, but $357M overall profit indicates break even at best on the hardware. I know they're losing a bit of cash on the Zune, but not that much.
Your 200-300M figure already assumes that your extra pricecut snowballs more than the other situation. You're also assuming that none of those 3M extra sales in 2008 wouldn't be yours anyway in 2009 without the price cut now.
Also note that in your previous post you were talking about MS potentially missing out on billions. Now your argument has changed to them losing a few hundred million with the strategy change instead.
9M consoles each getting $100 less profit (or more loss) than it would otherwise is pretty damn close in my book.
I suggest you run some numbers to see how hard it is to go from the 73/27 situation above to 80/20 in the US.Because with the momentum gained with such a split, it would be fairly easy for MS to continue to outell PS3 in 2009, and we end up somewhere like 80/20, which is an absolute blowout.
Guess we'll just have to disagree. MS already has the cheaper platform to play GTA (and it's a lot cheaper if people find the Arcade is good enough) and they also have exclusive content as well. As long as the commercials don't leave the impression that it's just for PS3 (like AC and COD4, at least on my TV), MS already has the upper hand. A $30 dollar cut for GTA and the rest later would be just as effective by year's end as $100 now.With the launch of GTA4, I believe it would garner them an extra million at least.
Well we did the same type of breakdown for the Sony results to assume PS3 is still losing hardware. Even if it's 2.5 years later, MS was not making profit at launch, despite the massive cost disparity suggested by iSupply or other reports when compared to the PS3.That's quite the assumption on your part, we don't really have a breakdown of the entertainment divisions costs and revenues. I find it very hard to believe they are only breaking even, on a $350 console, nearly 2.5 years after launch.
Like I said above, that's impossible.When I say snowball, I mean the possibility of ending 2009 with an 80/20 split, and then all the revenues that would flow forth from that from 2010 - 2015.
Well that's a different argument, but still ridiculous. MS would lose at least $2B in further subsidizing your backprojected increased sales over the past two years. For them to gain billions overall they'd need massive profit in subsequent years.In my previous post, I was referencing what MS may have gained had they been aggressive since 2006. It is already 2008, and it's a different picture. IMO, they've already lost most of their opportunity to use pricing to their advantage.
Like I said, a big chunk of those 3M would be sold in the future (at the same price point, but when the cost is lower). Furthermore, the additional losses would be near $100/unit, because for the last time you are advocating a ~$100 price drop in addition to whatever MS has planned, which is probably $80-100 by the end of the year. That's the only way you can claim that price will help MS reach 9M in the US this year (i.e. ~tying the PS2 for most consoles in a year).It's actually only 6million, as the other 3 would not have been sold anyways. If they are selling at a loss, then there are some additional losses there, but nowhere near $100/unit. If they are not selling at a loss, then they actually recoup costs on those additional units.