Forget about them losing money. $99 + $15 x 24 months = $459. Given an 4GB Xbox + Kinect is $299 and Gold is $50 a year, you're actually paying MORE. You're just paying less up front.
Well I don't know if that is directed to me but I don't expect them to loose money
I think this calculation should be a bit more relevant:
Subscription is 15, standard gold fee is 10.
So we are speaking of a 5$ difference.
5x24=120$ extra dollars vs a box that would have been linked to gold account.
Point is I don't know in US but overall only half the 360 are online (if I remember right, some data were given a long while ago). Out of the connected 360 it would be interesting to have the silver/gold ratio.
What I'm up to is that I suspect that MS no matter their good sale acknowledge that is pricing for online gaming is failing. Economy has to make things worse.
Like ISP or mobile operators MS is clever enough to understand the benefit of a subscription based model. the longer people own the device the more money you get, your costumers are stuck to you.
Till while it makes money gold live subscription doesn't seem to offer enough advantage for mass subscription. MS search another mean to attract costumer to this business model.
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Gross calculations.
Let consider 1 millions units.
! subscription model, they lose 100$ on hardware.
1x10^6 x (10*24-100)=
140 millions $ in 2 years.
Usual business would be (assuming an average 299$ earn by system, that 100$ in profit):
1x10^6 x (100)=100millions
Let say 25% have a gold subscription that's:
0.25x10^6 x (5x24)= 30 millions
Overall they make
130 millions.
If we push to 3 years we have (for the same 1million systems sold):
210millions on one side and 145 millions on the other side.
4 years gets us:
280 M$ vs 160 M$
The subscription model grows faster.
Things get even more interesting if we account for extra sales.
Say an extra million unit is sold during the second year of the deal (so only 12 months of subscription for the second million group of systems.
We have 210 M$ vs 245 M$.
It may look like the standard model wins.
After 3 years we have on one side:
210+140=350M$
And on the other:
145+130=275M$
After three years subscription wins
After 4 years:
280+210=490M$
vs
145+160=305M$
So the subscription model indeed wins and as we add more devices rate of the growth accelerate and its lead vs the std model accelerate. Would be obvious by writing the mathematical formula.
I use the std gold fee because it show that the time line for subscription model to pull ahead has to be between the second and the third year..
Interestingly with 15$, you get after two years 260millions dollars. So the breaking point is way earlier (before the end of the second year). I would say that MS is a bit too greedy as 9.99$ subscription would get them a lot more subscribers and do greater good to their brand and future benefits through Live. But there are timeline and the 360 is old already.
In any case with a 15$ fee (so a short term profitability plan) if the offer meets success within two years the profits of MS ED division could improve significantly.
If I were pushing it I could relate that the rumors of Sony possibly launching in 2013 and MS in 2014.
If the offer takes off properly launching a new device within the first year (so 2013) of that offers could be counter productive. It would most likely translate in cost and decreased profitability before the subscription model (and higher profit scaling) really kicks in.
EDIT
Corrected thanks to MrCorbo