Evil_Cloud
Veteran
one said:Evil_Cloud said:wco81 said:Do you think MS covers its XBL costs with its current pricing?
Or is the current pricing kept relatively low because MS needs to keep XBL churn down and grow the subscriber base? Especially in the face of a rival with a bigger market share which is not charging for online games?
Because really, it would be technically possible to make online games for the Xbox while bypassing XBL entirely, wouldn't it?
If you think Microsoft makes a profit out of Xbox Live you're terribly, terribly wrong... They are taking heavy losses for years, which are now nearing almost 3 billion dollar. Only a juggernaut like Microsoft can keep this up.
If maintaining XBL servers and taking subscriptions had caused such a huge loss, all MMORPG would go out of business.
If someone distributes an XBL emulator just like some Blizzard server project which was sued IIRC, the XBL profit diminishes anyway, but a profit is still a profit though it may be smaller. Then the net loss grows bigger.
Just to be clear: Xbox Live is a part of that 3 billion dollar loss.