Motorstorm IN-GAME Video (JP)

Discussion in 'Console Gaming' started by jayco, Dec 15, 2006.

  1. Shifty Geezer

    Shifty Geezer uber-Troll!
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    The easiest, most common alternative is a mix of textured 2D planes per shrub. This is the norm these days.
     
  2. Gholbine

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    Seems like a total waste of resources to me. I mean, are you actually going to be driving around those shrubs to notice that it's multiple textures ala. Oblivion? No, you'll be screaming past them at 100 miles an hour.
     
  3. trinibwoy

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    Good point - it's not like you'll be taking strolls through the shrubbery.
     
  4. Shifty Geezer

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    Generally I concur, though the extra required resources aren't a huge amount, and when you allow a free camera in pause mode, the 2D sprites really stick out. If there was no pause-and-view mode (which every game should have IMO!) I probably wouldn't have noticed, as the shrubs are whizzing past at a hundred miles per hour!
     
  5. Kittonwy

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    That mud has improved tremendously and is now looking awesome, I see. I can't believe how wide-open the track is, it's HUGE!!!:oops:
     
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