Typedef Enum
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I'm curious about something...
Over the last 2 weeks or so, I've been digging back into my books and revisiting common data structures. All of them were coded in C++, but I wanted to revisit them to possibly implement in C#.
At any rate, I'm curious as to what (if any) are some of the most common data structures used in 3D rendering? (be it games or otherwise)
Over the last 2 weeks or so, I've been digging back into my books and revisiting common data structures. All of them were coded in C++, but I wanted to revisit them to possibly implement in C#.
At any rate, I'm curious as to what (if any) are some of the most common data structures used in 3D rendering? (be it games or otherwise)