chavvdarrr
Veteran
OK, is there someone able to throw some light on cache sizes used in current generation "super"-chips? (R300/350, NV30)
LOL, I know what you think on the subject...... , what I look for is more opinions... maybe size of caches in ATi chips is not so confidential info ?DegustatoR said:AFAIK, it is a confidential info. One can only guess about it...
chavvdarrr = chavy@iXBT?chavvdarrr said:LOL, I know what you think on the subject......
Uttar said:I remember nVidia claiming 50% or 60% cache for the NV25... Might be 40%, though, but it is definitively 40% or higher.
Uttar
Vertex or fragment shaders?UberLord said:Could someone enlighten me with a basic overview of how a small say 16K cache would be of benefit to any given non-texture operation?
I just can't think of any reason for a cache for 3D beyond the use of textures.
KnightBreed said:Vertex or fragment shaders?
UberLord said:Could someone enlighten me with a basic overview of how a small say 16K cache would be of benefit to any given non-texture operation?
I just can't think of any reason for a cache for 3D beyond the use of textures.
ram said:Uttar said:I remember nVidia claiming 50% or 60% cache for the NV25... Might be 40%, though, but it is definitively 40% or higher.
Uttar
Actualy, it is definitly lower than 40%. According to this presentation, 78% of the die area is logic, and just 20% is memory.