Mobile Dx9 Test @ Anandtech

nelg

Veteran
More of the same. Nvidia’s latest mobile solution is , how should I put this,...........INCOMPOTENT.
A very good point was raised by the author outside of performance considerations,
Don’t forget that programmers are also artists, and on a separate level, it is frustrating for them to see their hard work go to waste, as those high level settings get turned off. We can’t even begin to hypothesize or speculate the performance results for Go5200, which is a full DX9 part, had we sought to include it in this review.

http://www.anandtech.com/mobile/showdoc.html?i=1866
 
This AnandTech's review and the recent reviews/previews of GFFX performance in DirectX 9 games make me think that this is a case of false advertising. Nvidia sells their GFFX GPU's as a DirectX 9 one, but for these cards to render DirectX 9 games at something better than a slideshow, Nvidia has to recommend ( and work with) developers to force low quality settings and DirectX 8 path in the games. :rolleyes: The GFFX owners should sue them :p
 
GreenBeret said:
This AnandTech's review and the recent reviews/previews of GFFX performance in DirectX 9 games make me think that this is a case of false advertising. Nvidia sells their GFFX GPU's as a DirectX 9 one, but for these cards to render DirectX 9 games at something better than a slideshow, Nvidia has to recommend ( and work with) developers to force low quality settings and DirectX 8 path in the games. :rolleyes: The GFFX owners should sue them :p

Unfortunately, even if the cards do one frame every two hours they are still doing DX9.

(Hi GreenBeret. Former MO?)
 
Anandtech said:
The only way for NVIDIA hardware to run reasonably in full DX9 games, such as HL2, AquaMark 3 and others, is for high quality settings to be dropped: no fog, 32-bit dropped to 16-bit,

I thought that was humorous.
 
2senile said:
Unfortunately, even if the cards do one frame every two hours they are still doing DX9.

LOL well maybe someone should set the minimum requirement for DirectX 9 compliance then... Anyway I find the HL2 section in this review hillarious. The R9600 Mo runs from 234% to 414% faster than the GFFX and even noticably cooler ! Now I wanna know how much these mobile GPU"s cost just to complete this comedy :D

By the way I'm pleasantly surprised with the performance of the 9600. Never thought laptops would perform that well in games.

(Hi GreenBeret. Former MO?)

Hi :) Yeah it's the same me a veteran Onion from good old MO :) Rarely go there anymore since they became FutureMark....
 
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