G A M E C U B E
- After the Biohazard producer Mikami stepped down as the chief to Production Studio 4, Capcom has removed Production Studio 4's GameCube webpage, which contains the latest info on Capcom's GameCube projects include Biohazard 4, Killer 7, Dead Phoenix, Viewtiful Joe and P.N.03. Capcom has not commented on the issue.
Almasy said:I read about it earlier (it´s certainly a great news item to rile up Nintendo fans ), but I wonder what are the real reasons behind that move. Are some of those titles multiplattform now?
zurich said:Perhaps some Japanese cultural disgrace thing for which us pasty whities will never understand?
Either way, it certainly seems like the Capcom board has put Mikami in his place..
Almasy said:zurich said:Perhaps some Japanese cultural disgrace thing for which us pasty whities will never understand?
Either way, it certainly seems like the Capcom board has put Mikami in his place..
That´s certainly a good thing, especially after hearing some comments he did on the console war issue (and there´s no doubt that Capcom isn´t most pleased with Mikami´s push to make RE exclusive to Nintendo).
I think that there´s some sort of cancelation decition on at least one of those projects (why bother taking the web page down otherwise?). Or maybe it´s just something that´s not really important, like you said, and cultural differences make a bigger deal out of what this really means?
PC-Engine said:http://www.planetgamecube.com/news.cfm?action=item&id=4270
Bloomberg's Japanese site recently revealed that Capcom has been taking a financial hit as of late, and as a result the company has cancelled 18 of the approximately 100 titles it has been working on at the time. While the specfic titles cancelled weren't revealed, it is known that the five Production Studio 4 games that Capcom had announced for the GameCube (including Resident Evil 4) are still in the works.
Almasy said:hah, a post from jvd where he applieslogic instead of rethorics! I never thought I´d see the day.
Ok, being serious now, I agree with you, jvd. Capcom surely wanted to be Nintendo´s "big partner", just like Sony, and considering the weak third party support Nintendo has, it wouldn´t be difficult to achieve.
However, I think Capcom read the market wrong, PS2´s and GCN´s. The very notion that their kind of business tactics are no longer as effective anymore eluded them until now. RE on GCN turned out to be nothing but a rehash fest, afterall, why remake the first one when you can concentrate on the fourth one? And then release another one 6 months later that again, doesn´t really make much sense in the general storyline? And they thought that letting a new team, just to let Mikami do as he pleased, handle their biggest PS2 franchise would be okay?
zurich said:Well Capcom's been quickly getting the ports of RE2, 3, CV out the door. Sounds like a nice way to get out of a binding/suffocating contract if you ask me..
Almasy said:zurich said:Well Capcom's been quickly getting the ports of RE2, 3, CV out the door. Sounds like a nice way to get out of a binding/suffocating contract if you ask me..
A very stupid decision if you ask me. And the way they handled the ports of 2 and 3 wasn´t wise either, the best way would have been to release an "RE pack", that included 2, 3 and CV for $60 or so.
Either way, Capcom shot themselves in the foot with that contract, IMO.
jvd said:Problem was the timing of the games and in some cases the way they were released.
CaptainHowdy said:GC and GBA were the only systems to not only meet..
but EXCEED thier sales targets.
CaptainHowdy said:Targets are set at how much they expect..
so if it exceeds that, its yes, it is successful.
they certainly have no place to complain if
thier expectations were met..err.. exceeded.