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Deleted member 11852
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I hope Sony have addressed the issues that impacted mod support in games like Fallout 4, which was lack of licensed codecs for - I believe - MP3 and some other common formats used by modders. I think there was also a size limits on mods - again, hopefully addressed.Better mod support and Gamepass ought to be marketed for Xbox whilst doing a simultaneous release (if it comes down to it).
Generally it was real easy to make a mod work on Xbox One because but Sony's support for their own codecs means any mods that used assets with an unsupported codec, needed specific work done and many modders just didn't bother. What happened in practice was other modders just ported the most popular mods to PS4 but it still wasn't great.