Platon said:What I am debatting is the gameplay of this thing, not the graphics. I just want to point out that the feel of the game can be much different that a trailer. Extrapolating the feel of a trailer into the game just does not work, especially when you have to fight against the camera and stuff...
The "gameplay of this thing"?
Mate, there is NO gameplay in this trailer. It's a trailer, it's not "the game" as it is played.
Obviously a cutscene is made to convey things and explain events that can't be conveyed during normal game time, that's why they are called CUT-SCENES. Cause they cut the gameplay time, explain things (or in MGS games' case, they confuse u even more), then they cut back into the gameplay. As such, cutscenes can and should have a more cinematic feel, with movie-like camera angels and general more polished direction.
The gameplay is what YOU make of the experience (usually), the cutscenes are what the director wants you to experience.
That said, i'm not sure what you're nagging about.