Merril Lynch estimates $399 PS3 pricetag. $494 to produce.

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Merril Lynch estimates the CELL, RSX and Blu-Ray each costing $100 US.

They estimate that if 360 cuts price at launch this could disrupt the usual console lifecycle of the PS3, causing Sony to loose ~1.18 billion dollars in it's first 2 years. Sony has already invested 1.83 Billion into CELL alone.

Between Blu-Ray and CELL, sony sure is taking some BIG gambles.

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According to the latest issue of Japanese magazine Toyo Keizai, Merrill Lynch Japan Securities has recently calculated an analysis that the production of a single PlayStation 3 console will cost Sony approximately 54,000 yen to make ($494), as of its initial release in 2006.

Merrill Lynch Japan estimates that the machine's main components--namely its Cell chip, RSX, and BD-ROM drive--will cost about 11,000 yen ($101) each. After adding the other electronics that will be used in the PS3, the machine's production cost goes up to 54,000 yen.

Given that Sony's PS3 will face stiff competition from Microsoft's Xbox 360, the chances that Sony will release its console at its production cost is slim. Under the assumption that the Xbox 360 is expected to sell at around $299, Merrill Lynch Japan predicts that Sony will sell each PS3 at the price of 44,800 yen ($410) in Japan and $399 in America. That would mean Sony would suffer a loss of more than 130 billion yen ($1.18 billion) during the first year of the PS3's release.

By comparison, the PlayStation 2 cost 39,800 yen ($364) in Japan and $299 in America when it launched in 2000. During its first year of release, Sony Computer Entertainment suffered a loss of 51.1 billion yen ($458 million), but it recovered the next year with a profit of 82.9 billion yen ($759 million), followed by 112.6 billion yen ($1.03 billion) the year after.

It is normal for game companies to take a loss on hardware whenever a new console launches, since they typically focus on acquiring market share rather than generating a profit during the first year. During the second year and afterward, they can recover the losses with the savings that come from mass production and with licensing fees from publishers.

However, Merrill Lynch Japan warns that the normal console business cycle may be disrupted if Microsoft cuts the Xbox 360's price when the PlayStation 3 launches. The report goes on to say that such a move could hurt Sony's plans, bringing a loss of 80 billion yen ($730 million) in its first year and 50 billion yen ($457 million) in its second year. Thus far, Sony has already invested 200 billion yen ($1.83 billion) into development and production for the Cell chip alone.

Toyo Keizai goes on to interview Sony Computer Entertainment president Ken Kutaragi, who avoided revealing the PS3's price but hinted that it would not be marked down excessively. "Whether consumers think a product is expensive or cheap all depends on the balance between its appeal and price," he said. "Our ideal [for the PS3] is for consumers to think to themselves, 'OK, I'll work more hours and buy it.' We want people to feel that they want it, no matter what."

"When Nintendo was selling its 16-bit machine at around 12,500 yen ($114), we sold the first PlayStation at 39,800 yen ($364)," continued Kutaragi. "The press was saying that it was expensive, but it was a huge hit. It's the same thing with the PlayStation Portable from last year. The Game Boy Advance is a same handheld gaming machine, and it costs less than 10 thousand yen ($91). On the other hand, our PSP had cost 25,000 yen ($229). But people lined up overnight to buy it, and it sold out on the day of its launch. It all depends on whether people want it. Of course, I'm confident that the PS3 is a product that people will definitely want."
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Other analysts have said far less for CELL, so it might be in the middle.

IBM and Sony haven't revealed pricing, but analysts believe Cell will cost about $30 in game consoles. The average PC processor today costs about $150 to $200, so with Cell, consumers get much more bang for the buck.

I think $30 is a bit too low.

Speng.
 
I think Merrill's off here. Even assuming those component costs are correct - and to me they don't seem correct but whatever ($101 for each of those parts? I know they don't all cost the same...) - with 65nm supposedly within reach for Sony by mid-2006 at the latest, they should really only suffer through six months at that loss rate before chopping $100 worth of chip costs off of those estimates. Plus, I question whether the blu-ray head wold cost that much; of course it will be micronized as well regardless.

And lastly, if it were Sony saying they were launching at $400 alright I'm in, but since it's not - well analysts have been wrong before.

I'm off to dinner though so I'll miss a bit of discussion. :)
 
Flashback Alert! :)

I seem to recall another similarly misplaced "analysis" around the time of the PS2's launch...

*goes googling*

Ahh, here it is:

"PS2 Manufacturing Cost Estimate of $US440 Exceeds Product Price" - Nikkei Electronics

The more things change, the more things stay the damn same :p
 
Vennt said:
"PS2 Manufacturing Cost Estimate of $US440 Exceeds Product Price" -Nikkei Electronics

The more things change, the more things stay the damn same :p

"By comparison, the PlayStation 2 cost 39,800 yen ($364) in Japan and $299 in America when it launched in 2000. During its first year of release, Sony Computer Entertainment suffered a loss of 51.1 billion yen ($458 million) but it recovered the next year with a profit of 82.9 billion yen ($759 million), followed by 112.6 billion yen ($1.03 billion) the year after. "

The difference? Merril Lynch is hypothesizing that the aggressive price-cuts for X360 may make it difficult for Sony to recoup their losses in year 2 as they last time.
 
Aggresive price-cutting in year one?

I hope so, will make it an ideal 2nd christmas purchase.

But I can't see it somehow, MS themselves have stated an aim to be profitable this round, I can't see them cutting off their nose to spite their face.

Would aggressive cost-cutting hurt Sony? Possibly, but it would also hurt their own capability to make a profit themselves so I can't see it.

It's food for thought though, might make the fact that I've gotta wait a while for a 360 a whole deal easier, and a wise move at that. :D
 
They will cut thier nose off providing it does it to sony as well. It just means it would take a little longer to make a profit, but they could still make a profit.
 
I think it freakin blows, not that it's official but if it is around that mark, I'm up in Canada, so I'm looking at what like $550???

Before Controllers, memory cards, or games??? jeez

I usually spend a good $200-$300 on games and controllers when i buy a console, and there's no way I'm gonna walk outta futureshop having laid down nearly $900 on a video game console.

Some may say iut's worth it, but $600-700 CAD is even high IMO for most people to slap down.

Ah well, x-mas 2007 will be my PS3 year, probably when all th good stuff will start comin out anyways.
 
Hmm . I don't want to say if this is true or not . I will only comment on the belief that it could be true .

494 vs 375 for the x360 rumors ?

It could be true. I believe the cell has 50 million to a 100 million more transitors than the x360 cpu ? The xenos and rsx as the same but the xenos is in two parts which are much smaller and should provide much better yields . 512 megs of gdr ram shoudl be cheaper than 256 xdr and 256 gdr . Then there is bluray .


If its true it may help ms take a larger part of the market . a 300$ x360 will be more attractive than a 400$ ps3 .
 
As I recall the PS2 was supposed to cost over $400 as well. Sony seemed to manage the $299 price point well enough.

Like it matters anyways, I'll still buy a PS3 for $399 if need be. It's not as if value is an issue, look at all we're getting inside!
 
I sure hope they do make $299.

I don't see "what I'm getting inside." I'd rather have that extra $100 to spend on a standalone HD player, rather then a first gen player in a console. Neither XBOX or PS2 proved to be a very reliable player.

On the other hand, an extra $100 US will probably be one hell of a deal compared to the price of standalone Blu-ray players when PS3 launches.

I guess it depends how much you really want a blu-ray player. Personally I'm not even considering buying one for 3 or 4 years. And a HD is much more important to what I like to do with my consoles.

Still, I just hope they make $299.
 
I hope they do a "low" cost version (DVD only and etc...) of it, that will take of a lot of players, and MS & N will be much bigger player this gen.

If this is true I dont see things very well for Sony.
 
There were crazy price estimates before PS2 launched..Many people doubted if Sony would come out with acceptable market price, but they did...But something is not right with the article there because in Japan, they are predicting $50 price increase in Japan, but $100 in US? $349 sounds more reasonable than $399.
But with .65nm process probably around horizon little after PS3 launch, PS3 will not be as expensive as Merril Lynch is predicting.
Now about X360 and possible price cuts, I don't think MS would aggressively cut X360's price ahead of console's lifecycle....that is simply not a good business in a long run. MS is in this business to make profit in a ultimate sense...
 
where is everyone getting thier info that the 65nm will be avalible to sony shortly after the ps3 launch ?
 
JasonLD said:
Now about X360 and possible price cuts, I don't think MS would aggressively cut X360's price ahead of console's lifecycle....that is simply not a good business in a long run. MS is in this business to make profit in a ultimate sense...

They make proffit with the games, so they can cut the prices, I would expect one by PS3 launch (65nm is almost here).
 
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