Johnny Awesome
Veteran
The problem is that you're still making assumptions about engagement based on your own tastes instead of actual facts. For all we know, 10 million GP users tried the game and 5 million of them completed it.
The only data about whether or not the game met expectations are the metacritic scores - 81/74. The scores indicate that reviers/gamers aren't really dissatisfied with HB2. One man's "walking sim" is another's "cinematic experience" it would seem.
We'll know more a little later when MS and Ninja Theory give more feedback. Btw, it's possible that this game is MS' test about whether short cinematic experiences work for GP. Maybe if the engagement is good we'll see more $100 million 6 hour games, not less. For all we know 500k people just signed up for GP and got hooked and are now generating $100 million for MS per year. We don't really know.
The only data about whether or not the game met expectations are the metacritic scores - 81/74. The scores indicate that reviers/gamers aren't really dissatisfied with HB2. One man's "walking sim" is another's "cinematic experience" it would seem.
We'll know more a little later when MS and Ninja Theory give more feedback. Btw, it's possible that this game is MS' test about whether short cinematic experiences work for GP. Maybe if the engagement is good we'll see more $100 million 6 hour games, not less. For all we know 500k people just signed up for GP and got hooked and are now generating $100 million for MS per year. We don't really know.