For those finding MAG initally frustrating,,,
First of all I found every map on every game type frustrating at first.
Even the supression map is larger than most FPS's maps with a huge amount of obsticals etc.
Coupled with the obsticals/gemotry/walls/bunkers/sniper tower etc, you have the confusion of the character build and what works for you and what doesn't
A shotguners experiance is polar worlds appart from the snipers role. Never in a game have I found such a huge varity of play styles which are forced on you almost due to how the guns behave.
As a shotgunner your forced to find ways to flank, sneak, shock and awe stabbing shooting frenzy it makes you very aggressive in your face type of guy.
The 4x Scopped Assault Rifle and Sniper rifle in paricular makes you stay back out of the action picking peolpe off looking for targets of opportunity. The sniper rifle in particular is about patience and understanding both the maps and attacking/defending oppos movments.
I have played over 200 hours of MAG. I finally think I have all of Sabo down how they work and what to do when an enemy tries X for example.
I have a fair knowledge of Aquasition and Domination but I am still learning all the time even though I have been platoon leader and OIC multiple times.
I like playing sabotage for a brain break. Aquasition and Domination as squad leader/platoon leader and OIC is really indepth. I spend time looking at the overhead map as I usually use my rocket launcher to take out APC's for example. And call out tactical trends to my squad/platoon etc.
In some essences the game is simple you go and do whatever you need to do at the FRAGO points. However its really indepth tactics and sheer volume of whats going on can confuse and frustrate people.
All I can say that this game needs a time sink to really appreciate and love what the game is doing. And I think its better for this IMO.
First of all I found every map on every game type frustrating at first.
Even the supression map is larger than most FPS's maps with a huge amount of obsticals etc.
Coupled with the obsticals/gemotry/walls/bunkers/sniper tower etc, you have the confusion of the character build and what works for you and what doesn't
A shotguners experiance is polar worlds appart from the snipers role. Never in a game have I found such a huge varity of play styles which are forced on you almost due to how the guns behave.
As a shotgunner your forced to find ways to flank, sneak, shock and awe stabbing shooting frenzy it makes you very aggressive in your face type of guy.
The 4x Scopped Assault Rifle and Sniper rifle in paricular makes you stay back out of the action picking peolpe off looking for targets of opportunity. The sniper rifle in particular is about patience and understanding both the maps and attacking/defending oppos movments.
I have played over 200 hours of MAG. I finally think I have all of Sabo down how they work and what to do when an enemy tries X for example.
I have a fair knowledge of Aquasition and Domination but I am still learning all the time even though I have been platoon leader and OIC multiple times.
I like playing sabotage for a brain break. Aquasition and Domination as squad leader/platoon leader and OIC is really indepth. I spend time looking at the overhead map as I usually use my rocket launcher to take out APC's for example. And call out tactical trends to my squad/platoon etc.
In some essences the game is simple you go and do whatever you need to do at the FRAGO points. However its really indepth tactics and sheer volume of whats going on can confuse and frustrate people.
All I can say that this game needs a time sink to really appreciate and love what the game is doing. And I think its better for this IMO.