I would remind to you this is a technical forum, enlighten us with your analysis. Tell us why those numbers are not correctgosh said:first number fumbling from sony now nvidia? thier getting pretty desperate
nAo said:I would remind to you this is a technical forum, enlighten us with your analysis. Tell us why those numbers are not correctgosh said:first number fumbling from sony now nvidia? thier getting pretty desperate
They're not comparing fillrate or AA performance, eDram is completely out of context here. They're comparing programmable shading ops, I'm still waiting for you to tell use cause those numbers are not correct.gosh said:because you cannot judge performance and make "Charts" between seperated and unified architure and the lack of eDram functionality mention in the chart
Whe don't know a thing about R520. There's nothing official out there.According to ATI, the R520 has about the same performance as the R500 (Xbox 360) while looking at these numbers a noobie can assume its only 50% of the performance
nAo said:They're not comparing fillrate or AA performance, eDram is completely out of context here. They're comparing programmable shading ops, I'm still waiting for you to tell use cause those numbers are not correct.gosh said:because you cannot judge performance and make "Charts" between seperated and unified architure and the lack of eDram functionality mention in the chart
Tell us where and why they're wrong and tell us the correct numbers 8)gosh said:the comparitive numbering is wrong. please tell me ur intelligent enough to understand this is PR
Shifty Geezer said:@ gosh : This chart compares like-with-like peak metrics, not overall performance factoring in other aspects of the rendering system where the chips are to be employed.
dukmahsik said:so looking at this chart alone we can assume RSX is way more powerful than xenos?
Well what you do is you measure the clock rates and write those down. You see how many instructions each ALU can issue per clock and write that down. You do the same with other metrics that can be easily measured and write them down, side-by-side for at a glance comparison.gosh said:Shifty Geezer said:@ gosh : This chart compares like-with-like peak metrics, not overall performance factoring in other aspects of the rendering system where the chips are to be employed.
precisely how can you make a chart like with like between a unified vs seperated, a console specific vs pc derivitive.
nAo said:Gosh, you're still not telling us why those numbers are not correct.
The're not comparing REAL WORLD performance, they're comparing THEORETICAL PEAK performance. what's wrong with that?
Unified shading doesn't mean anything in this case, in my opinion.
You disagree? Well, just tell use why you disagree, if you can't back up your statements maybe you shouldn't write here
Fafalada said:Then why do they match up exactly to the MS ones?Dave said:Yeah, those Xenos numbers are wrong
nAo said:Gosh repeating the same stuff 10 times doesn't work here, you need to elaborate your statements, repeating a void mantra many times doesn't makle it any truer.