I'm one of those guy who get nauseous playing FPS games. In fact I read somewhere that the Japanese are not into FPS is because they get motion sickness playing someting like Halo. The funny thing is is I have no problem with playing games like Time Crisis. They are fun but inevitably last only for a short while because everything is on rail. You have no control over the movement. Also there are very few games that written for the light guns whereas FPS seems to be everywhere.
So why not develope peripheral that cater for both genre. It won't be very hard, All the gun need is maybe a D-pad plus analog stick within thumb distance for directional control. Maybe an accelerometer to simulate jumping motion.
I think it's very feasible. Hope some FPS developers will run away with the idea. At the very least, it will help them crack open the Japanese market. I mean light gun games are still popular in the arcade. What's more natural than playing a shooting game with a gun?
So why not develope peripheral that cater for both genre. It won't be very hard, All the gun need is maybe a D-pad plus analog stick within thumb distance for directional control. Maybe an accelerometer to simulate jumping motion.
I think it's very feasible. Hope some FPS developers will run away with the idea. At the very least, it will help them crack open the Japanese market. I mean light gun games are still popular in the arcade. What's more natural than playing a shooting game with a gun?