Of the games shown at the awards thingy, this is the one that's the most interesting. One thing I hate about a lot of RPGs is I don't feel like i'm exploring. Having an absolutely massive world to explore in an open-ended way could be a lot of fun. I've actually thought a bunch about a game very similar to this, where you basically start out in a fort and walk out into the world and maybe see a castle on a mountain far far off in the distance, and you basically just journey there with no narrative, while running into random encounters along the way. No explanation of whether there's magic in the world, no visible stats on items. You just see a sword and can inspect it and see if there are markings on it, and then learn what they do by trial and error. Stuff like that. Obviously this game won't be exactly that, but I think it could be really cool in just being able to go off and find things and not really know where you're going or what you'll find.