Kikizo: Is there any way you'd be able to get like a PC-like frame rate performance on the Xbox 360 in this release, as this wasn't achieved in Orange Box?
Lombardi: You know, I think once you get up to about 30 frames per second it's darn playable, and the average person doesn't notice it, and I think that's something we as an industry get caught up in, like, "it must be 60 frames per second". I'm sorry but most people can't tell the difference between 30 and 60. You can clearly tell the difference between 20 and 30 though, and that's unacceptable, in our opinion. Beyond a certain point, it's a case of how much time do we want to spend working on performance, versus moving onto the next game. So you're right, at the top end on the PC you're going to have higher frame rates, higher resolution textures, all the usual stuff, but for the average gamer it's going to be virtually identical - the same geometry, the same monsters, the same campaign.