An old "Inside Gaming", numerous threads and some of my own wild thoughts just kind of coalesced into this idea. I'll post them first before getting to the meat of the idea so everyone understands where I am coming from.
1. Relatively recent complaint that MS still has an external, and very expensive, adapter for wifi on the 360 vs. it being free on the PS3.
2. High cost of all MS peripherals.
3. High initial cost of PS3 and the potential they are still losing money on every PS3 Slim sold.
4. The drubbing Sony has taken in the press, sales and amongst gamers for the high initial price.
5. The talk on the "next-gen" thread about the roadmaps beyond 22nm and scaling issues = an uncertain cost reduction on the next gen.
6. I'll flatly state 1 opinion of my own. There will not be a crowd following the course of the Wii (i.e. - MS and Sony going low cost, small form factor and hardware profit from the start.) I just don't see them walking away from the existing fan bases that demand high tech to a large extent.
I recently thought about my own purchasing of 360 peripherals. Setting aside the HD-DVD player, which I got cheap and was only mildly interested in, I have spent about the same, maybe a little more to add the hdd and the wireless adapter to my 360. However, I didn't have to pay it all up front.
Now the meat. What about straight leasing. Similar to buying something on a credit card or leasing a car. There are a million different little ways to pull this off, so I won't go into the possibilities. The idea is straightforward, lower the initial cost of entry for people and have the manufacturer make up a significant portion of the difference, or all of it, hell maybe even some profit, over time. Introduce the new consoles at whatever price point you think they will sell for, but as your manufacturing capacity increases, sell them for an initial say 2-300$ depending on what they think works best for them, and have the remainder financed over 2 years, paid straight over the service. Maybe for every year you hold a Live Gold account you get 25$ off what you owe that year. Let it be paid in monthly installments, or yearly, however the manufacturer and the customer are comfortable. As above, there are a million little ways to do this. This way, the manufacturer instead of being out the difference between what it costs to manufacture and the price it will support at market, they can only be out some finance.
I'm sure there would be a lot to be worked out here. Get a MS account that has credit on it that you pay towards, just like Live or a cable service. Go through the retailers. Hell, the options are limitless and you could go as far as people with very good credit being able to lease it for 0$ down and say 15$/month for 3 years all the way up to 300$ down say 10$/month for a year.
That is a hell of a lot smaller hit to the consumer and more money to cover the costs, over time at least, to the manufacturer. To some extent, MS already did this with their peripherals. Maybe they still would. My only point here is to cut down on sticker shock and get more people into the systems earlier despite the higher costs and questionable cost reduction for next gen. The manufacturers still get paid, the consumer gets a lower cost of initial entry, etc.
Other than working out the different ways you could go about this, and I'm sure there are plenty of different ways I have failed to outline, why not have something like this available? Flaws? Or am I just pissing up a rope here?
1. Relatively recent complaint that MS still has an external, and very expensive, adapter for wifi on the 360 vs. it being free on the PS3.
2. High cost of all MS peripherals.
3. High initial cost of PS3 and the potential they are still losing money on every PS3 Slim sold.
4. The drubbing Sony has taken in the press, sales and amongst gamers for the high initial price.
5. The talk on the "next-gen" thread about the roadmaps beyond 22nm and scaling issues = an uncertain cost reduction on the next gen.
6. I'll flatly state 1 opinion of my own. There will not be a crowd following the course of the Wii (i.e. - MS and Sony going low cost, small form factor and hardware profit from the start.) I just don't see them walking away from the existing fan bases that demand high tech to a large extent.
I recently thought about my own purchasing of 360 peripherals. Setting aside the HD-DVD player, which I got cheap and was only mildly interested in, I have spent about the same, maybe a little more to add the hdd and the wireless adapter to my 360. However, I didn't have to pay it all up front.
Now the meat. What about straight leasing. Similar to buying something on a credit card or leasing a car. There are a million different little ways to pull this off, so I won't go into the possibilities. The idea is straightforward, lower the initial cost of entry for people and have the manufacturer make up a significant portion of the difference, or all of it, hell maybe even some profit, over time. Introduce the new consoles at whatever price point you think they will sell for, but as your manufacturing capacity increases, sell them for an initial say 2-300$ depending on what they think works best for them, and have the remainder financed over 2 years, paid straight over the service. Maybe for every year you hold a Live Gold account you get 25$ off what you owe that year. Let it be paid in monthly installments, or yearly, however the manufacturer and the customer are comfortable. As above, there are a million little ways to do this. This way, the manufacturer instead of being out the difference between what it costs to manufacture and the price it will support at market, they can only be out some finance.
I'm sure there would be a lot to be worked out here. Get a MS account that has credit on it that you pay towards, just like Live or a cable service. Go through the retailers. Hell, the options are limitless and you could go as far as people with very good credit being able to lease it for 0$ down and say 15$/month for 3 years all the way up to 300$ down say 10$/month for a year.
That is a hell of a lot smaller hit to the consumer and more money to cover the costs, over time at least, to the manufacturer. To some extent, MS already did this with their peripherals. Maybe they still would. My only point here is to cut down on sticker shock and get more people into the systems earlier despite the higher costs and questionable cost reduction for next gen. The manufacturers still get paid, the consumer gets a lower cost of initial entry, etc.
Other than working out the different ways you could go about this, and I'm sure there are plenty of different ways I have failed to outline, why not have something like this available? Flaws? Or am I just pissing up a rope here?