Latest Windows PC games on PS3 now somehow feasible

Well it is still a first step. It can be improved later on.

Secondly it is much more convenient to have this wirelessly.

Im not shure though that people would want to pay for such service. And The same wireless KB + mouse can be used for both, with a switch, if even that is needed. :smile:
 
Im not shure though that people would want to pay for such service. And The same wireless KB + mouse can be used for both, with a switch, if even that is needed. :smile:

Oh... I didnt know we have to pay for the service.
 
I think it's a neat idea. Allows you to tuck away a noisy, hot PC to another room, and then play the games in the living room. It has some use, since DVI cable runs are much shorter than ethernet runs.

I notice the service supports up to 80Mbit/s data rates though. Can the ps3 even decode video fast enough at that rate? Can any device? (it does appear they use variable data rates though as testing it with my laptop yielded smooth gameplay until the scene became more complex)
 
The value is convenience. Requiring the user to (re)boot PS3 into Linux explicitly for a quick check of my laptop status upstairs is not compelling. Requiring me to leave my PS3 in Linux mode when I go on a trip is also not acceptable (RemotePlay would be unavailable). It needs to be very accessible.

For remote access, since I can access all my home media from my PSP, doing it via RemotePlay makes more sense.


EDIT: RSX is also not accessible in PS3 Linux. So there will be a hit for certain applications.

This streaming "technology" requires the PS3 to be booted to Linux. Both this and RemotePlay are really jokes, nothing beyond "neat." The use for both will be forever low and for good reason.
 
This streaming "technology" requires the PS3 to be booted to Linux. Both this and RemotePlay are really jokes, nothing beyond "neat." The use for both will be forever low and for good reason.

I don't think anyone expected usage to be high.

I don't think it's a bad idea though. Is a home entertainment backend to stream movies a bad idea? Are VNC and RDP bad ideas? Same basic concept, why stream movies/work/Internet/games at all?
 
This streaming "technology" requires the PS3 to be booted to Linux. Both this and RemotePlay are really jokes, nothing beyond "neat." The use for both will be forever low and for good reason.

Never say never. I use RemotePlay extensively for music and photos. Video and gaming obviously requires too much bandwidth.
 
Never say never. I use RemotePlay extensively for music and photos. Video and gaming obviously requires too much bandwidth.

I know, I mean low as in me and you. If I had a PS3 I'd probably give them a go and might even find regular use. It's just we're a really small portion of the population.
 
I know, I mean low as in me and you. If I had a PS3 I'd probably give them a go and might even find regular use. It's just we're a really small portion of the population.

Yes, the impact of RemotePlay and even LocationFree is certainly small compared to mainstream use. But they are no jokes.

In general computing, the Windows, Mac and Linux guys have Citrix, Remote Desktop and VNC. To my knowledge, they are used actively among technical ops, small businesses or even large corporations serving legacy Windows apps to remote sites. It allows them to minimize maintenance overhead of remote clients.
 
I think it's a neat idea. Allows you to tuck away a noisy, hot PC to another room, and then play the games in the living room. It has some use, since DVI cable runs are much shorter than ethernet runs.

I notice the service supports up to 80Mbit/s data rates though. Can the ps3 even decode video fast enough at that rate? Can any device? (it does appear they use variable data rates though as testing it with my laptop yielded smooth gameplay until the scene became more complex)

It's designed for local networks and I'm sure they are using pretty simple compression to make real time encoding feasible on the host PC. We're not talking about trying to decode an 80mbps AVC stream. The video output would be compressed just enough so that it could work over your LAN. The PS3 wouldn't have any trouble with that. Your biggest bottleneck is the PC being fast enough to run the game and capture and compress the output simultaneously.
 
It's designed for local networks and I'm sure they are using pretty simple compression to make real time encoding feasible on the host PC. We're not talking about trying to decode an 80mbps AVC stream. The video output would be compressed just enough so that it could work over your LAN. The PS3 wouldn't have any trouble with that. Your biggest bottleneck is the PC being fast enough to run the game and capture and compress the output simultaneously.

It's MP4 and their scheme supports selectable encoding from perhaps sub 1Mb/s all the way up to 80Mb/s.
 
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