EuphoricRage470
Newcomer
Greetings,
I am a math/CS student looking to start working in the games industry as an engine programmer after I graduate (in 2 years). I've done exceptionally well in pure math/applied math courses as well as CS courses, but I feel that the skills and knowledge required for hardcore graphics programming are far beyond what are developed in college courses.
To this end, I have begun learning all I can about 3D graphics and other aspects of game engines. Now I suspect that my skills won't be marketable for a while (since I am, after all, new to this scene and only got my first "box room with a light" demo running last week), but my question is: will there still be a market for 3D programmers in the next 5 years? I feel that most game companies simply license other engines from guys who've been doing this for decades (Carmack, Sweeney, et. al), especially since real-time graphics seems to be almost "done" (and considering it'll be years before I have "caught up")
Advice? Should I still pursue this with the intention of working in the games industry or would it be advisable to just pursue something with more life left in it?
-ER470
I am a math/CS student looking to start working in the games industry as an engine programmer after I graduate (in 2 years). I've done exceptionally well in pure math/applied math courses as well as CS courses, but I feel that the skills and knowledge required for hardcore graphics programming are far beyond what are developed in college courses.
To this end, I have begun learning all I can about 3D graphics and other aspects of game engines. Now I suspect that my skills won't be marketable for a while (since I am, after all, new to this scene and only got my first "box room with a light" demo running last week), but my question is: will there still be a market for 3D programmers in the next 5 years? I feel that most game companies simply license other engines from guys who've been doing this for decades (Carmack, Sweeney, et. al), especially since real-time graphics seems to be almost "done" (and considering it'll be years before I have "caught up")
Advice? Should I still pursue this with the intention of working in the games industry or would it be advisable to just pursue something with more life left in it?
-ER470