That's not a very good example at all, considering the GG weighed a metric tonne and lasted about 20 minutes on battery power...
slow down a little bit, battery life was bad but not that bad for a product like that in that time. Mostly the problem was it was before the time of NiCad packs were standard so store batteries dominated for both it and the Gameboy and rechargables were still expensive but you needed 6 of the suckers to run it without paying out the nose for new throw-aways. If memory serves me it lasted only about 6 hours on the 6 AA vs the better life and 4AA of the Gameboy. Gamegears weight also wasnt that bad, most of it was from the batteries. The unit itself was only 14 ounces, not much heavier then the origonal Gameboy, or about the acceptable weight of a small digital camera these days.
What killed the GameGear was a lackluster game lineup, not the aesthetics (we're not comparing it against the PSP or a GameBoy revision released a decade later are we?), which were actually not bad for something released in 1990. Also a time when Cell Phones were still the size of bricks. Anyway point is, GameBoy or GameGear, both were certainly large and heavy enough that you could easily kill someone by smashing them in the head with it.
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