we didn`t see anything (no good either)Confidence-Man said:I mean, we haven't seen any really crappy-looking PS3 games compared to some of the stuff on X360
we didn`t see anything (no good either)Confidence-Man said:I mean, we haven't seen any really crappy-looking PS3 games compared to some of the stuff on X360
one said:The reason why Xbox 360 development is cheaper than PS3 development now is:
1. MS can pay more incentives
2. The same reason why NDS development is cheaper than PSP development
Faf's .sig suggests otherwisec0_re said:Well if XNA/XNI whatever tools are anything like Visual Studio.NET(2005) for development Sony has a long way to goto catch up. Vis Stud.net almost writes the code for you.(Yes I know coding games is completely different than GUI desktop apps) and makes working with a team on a single project EXTREMELY efficient and simple.
Confidence-Man said:Is it possible that Sony is putting too much pressure on developers to create games that look the way Kutaragi expects them to look? I mean, we haven't seen any really crappy-looking PS3 games compared to some of the stuff on X360 (that Far East of Eden game comes to mind). Maybe they won't allow certain games onto the platform if they don't look up to par?
Shifty Geezer said:There was talk of SOME developers getting lower royalty fees. If MS drop this across the board they'll be losing lots of money again as that's the way these consoles make the companies money.
Unless PS3 dev kits are really poor developing for PS3 shouldn't be intrinsically more expensive then to develop for any hardware. And anyone using UE3 is going to face the same costs across the board regardless of target hardware.
Any dev that can't afford to develop for PS3 probably can't afford to develop for consoles full-stop. Unless Sony is only licensing out to AAA games which would be a total U-turn from previous PS generations where any old shmuck gets released.
Shifty Geezer said:Faf's .sig suggests otherwise
scificube said:Ok...
The cost of dev kits is trivial in comparison to the cost of developing a game and also in light of the fact that a dev kit can be re-used for every game one would wish to create with it.
30 grand on top of a millions dollars is like adding 1 to inifinity...it makes virtually no difference in the end. Something far less trivial is licensing UE3.0 which costs what $750,000...if devs are lining up to do this then the meager cost of a dev kit seems little more than annoyance. Yes UE3.0 should save devs money...but a license is still costs allot of dough right off the top.
As for dev comments...it's a wash as others have said. You have Crytek saying some good things about the Cell and optimizing specifically and intensively for it while still being rather even handed in the overall and then you have JC focusing on the X360 platform while dishing out a fair amount of criticism for both the X360 and the PS3. Gabe Newell seems to dislike next gen consoles in general and then there are devs who sing the praises of next gen to no end. You can be selective if you like but when at the whole picture it's a wash.
With that said this article makes no sense to me. BR is something Japanese devs would especially like given how fond they are of CG movies in their games. The PS3 will be the dominant platform in Japan if history is any indication at all. It makes no sense whatsoever for Japanese devs to be leaving in droves....and then going to the X360? No. That would be the Revolution as far as I can tell there has consistently been more interest in it than the X360 in Japan. Even more so now that the controller has been revealed.
I am still curious...just what japanese developers are leaving the PS3 before it even arrives?
c0_re said:I've worked at 4 fortune 500 companies in the last 6 years and every single one of them were nearly finished transistioning to Vis.NET for in house development,
mckmas8808 said:I can't believe you actually asked that. Wasn't it Sony that allowed a more open development for their online games?
c0_re said:High cost CG in "most" games is going to be a thing of the past those artists\animators can be better utilzed doing other work.
Unless he's a contract workerxbdestroya said:Yo c0_re you have to decide on a job you like and stick to it man!
Shifty Geezer said:Unless he's a contract worker
xbdestroya said:Yo c0_re you have to decide on a job you like and stick to it man!