Except America has a long history of supporting Japanese consoles, but the reverse is true in Japan. They even shunned the mega drive while even South America supported that system, because of Sega's American connections. One might also ask why Europe and America and the whole rest of the world support Xbox, but only in Japan it can barely sell at all.
Or maybe you'll take Ryan Payton who works for Kojima's word for it..he has said as much on 1up your podcasts. In fact he pretty much guaranteed Little Big Planet will fail in Japan because of it's western roots. Even if it is published by a Japanese company. He said it's almost like Japanese consumers have radar to avoid things produced in America, even when they go to great lengths to hide it in the advertising. He mentioned some American game where the Japanese publishing company invented an entire Japanese producer and so forth in advertising to try to hide the fact it was from America, yet the game still bombed. We can see if that happens with Little Big Planet, but I suspect it will.
From a business perspective in the end this might hurt Japan more than it helps though, it simply segments off the Western market. If 95% of Xbox360's sell in Europe+America..then they are just that more dominant there, and if EA and Ubisoft games dont sell in Japan..then they will not consider that region in software development scenarios. EA doesn't care about the 1.2 million PS3's in Japan, those might as well not exist, they're not going to buy EA games. The only people it benefits are the Capcom's of the world, who can sell in both Japan and the West. But there are no Western developers that can sell in Japan. In the end I'd argue it makes Japan more marginalized, not less.
PS3 price drop last week stimulated sales very little in Japan yet again. Meanwhile Wii isn't doing that great either..but at least it has Mario Galaxy coming up.
Or maybe you'll take Ryan Payton who works for Kojima's word for it..he has said as much on 1up your podcasts. In fact he pretty much guaranteed Little Big Planet will fail in Japan because of it's western roots. Even if it is published by a Japanese company. He said it's almost like Japanese consumers have radar to avoid things produced in America, even when they go to great lengths to hide it in the advertising. He mentioned some American game where the Japanese publishing company invented an entire Japanese producer and so forth in advertising to try to hide the fact it was from America, yet the game still bombed. We can see if that happens with Little Big Planet, but I suspect it will.
From a business perspective in the end this might hurt Japan more than it helps though, it simply segments off the Western market. If 95% of Xbox360's sell in Europe+America..then they are just that more dominant there, and if EA and Ubisoft games dont sell in Japan..then they will not consider that region in software development scenarios. EA doesn't care about the 1.2 million PS3's in Japan, those might as well not exist, they're not going to buy EA games. The only people it benefits are the Capcom's of the world, who can sell in both Japan and the West. But there are no Western developers that can sell in Japan. In the end I'd argue it makes Japan more marginalized, not less.
PS3 price drop last week stimulated sales very little in Japan yet again. Meanwhile Wii isn't doing that great either..but at least it has Mario Galaxy coming up.