Jak II

london-boy said:
yeah the camera is always a bit of an issue, although i must say it's almost perfect in Jak2 (as it was in J&D)...

Why the hell didn’t they do a camera centre button?!
And why oh why, did they adopt that stupid Rachet & Clank style, first person view?! :devilish:
 
Squeak said:
london-boy said:
yeah the camera is always a bit of an issue, although i must say it's almost perfect in Jak2 (as it was in J&D)...

Why the hell didn’t they do a camera centre button?!
And why oh why, did they adopt that stupid Rachet & Clank style, first person view?! :devilish:
All the DS2 buttons are already assigned for other functions in JakII.
What 1st person view???
 
rabidrabbit said:
Squeak said:
london-boy said:
yeah the camera is always a bit of an issue, although i must say it's almost perfect in Jak2 (as it was in J&D)...

Why the hell didn’t they do a camera centre button?!
And why oh why, did they adopt that stupid Rachet & Clank style, first person view?! :devilish:
All the DS2 buttons are already assigned for other functions in JakII.
What 1st person view???

R3.
 
Oh yes, that 1st person view, but it is just for viewing the surroundings, and has very little to do with gameplay. More of an extra.
R&C had that too? I didn't remember it did.
Why is it stupid?
 
rabidrabbit said:
All the DS2 buttons are already assigned for other functions in JakII.

There was L3 and there was a lot of duplicate function buttons.

rabidrabbit said:
Oh yes, that 1st person view, but it is just for viewing the surroundings, and has very little to do with gameplay. More of an extra.
R&C had that too? I didn't remember it did.
Why is it stupid?

Well, I for one use it quite often, when I need a good view of the surroundings.
It’s stupid because the view is camera relative, and not as you would expect, Jaks head relative.
No matter how long play a game that works like that, I’m never going to get used to it, it just isn’t intuitive (for lack of a better word).
When I use first person view, I want to see what the character sees, and not a zoomed camera view.
 
Squeak said:
rabidrabbit said:
All the DS2 buttons are already assigned for other functions in JakII.

There was L3 and there was a lot of duplicate function buttons.

rabidrabbit said:
Oh yes, that 1st person view, but it is just for viewing the surroundings, and has very little to do with gameplay. More of an extra.
R&C had that too? I didn't remember it did.
Why is it stupid?

Well, I for one use it quite often, when I need a good view of the surroundings.
It’s stupid because the view is camera relative, and not as you would expect, Jaks head relative.
No matter how long play a game that works like that, I’m never going to get used to it, it just isn’t intuitive (for lack of a better word).
When I use first person view, I want to see what the character sees, and not a zoomed camera view.

yeah thats very true, it happened to me too, not too often too...

it's a bit like the camera "issues" in Zoe2, it is there and it can get irritating, but it's vastly overlooked seen the whole package...

still, a centre button should have been there, i guess they didn't think about it... which is another mystery... oh there u go, found another one!!! ;)
 
I guess they didn't think about it...
Somehow I find that a little hard to believe. They spend 2 years and millions of dollars, and not once does the idea "Hey! Maybe we should put a centre camera button in there" pop up?!
I bet they did consider it, but for some odd reason they decided not to do it (might have something to do with that they thought that there wasn’t, and shouldn’t be any "right" position for the camera to be in?).
 
Squeak said:
I guess they didn't think about it...
Somehow I find that a little hard to believe. They spend 2 years and millions of dollars, and not once does the idea "Hey! Maybe we should put a centre camera button in there" pop up?!
I bet they did consider it, but for some odd reason they decided not to do it (might have something to do with that they thought that there wasn’t, and shouldn’t be any "right" position for the camera to be in?).


:LOL: I said "maybe they shouldn't think about it" because thinking about them purposedly not-including camera-center-buttoning is just stupid. It seemed the most rational solution ;)
 
Squeak said:
I guess they didn't think about it...
Somehow I find that a little hard to believe. They spend 2 years and millions of dollars, and not once does the idea "Hey! Maybe we should put a centre camera button in there" pop up?!
I bet they did consider it, but for some odd reason they decided not to do it (might have something to do with that they thought that there wasn’t, and shouldn’t be any "right" position for the camera to be in?).
While gunplay you could use both analog sticks since the trigger for the gun was a sholder-button, so you could run and control the camera at the same time (while shooting). No problem here.

While the other modes (foot&hover&vehicle), left stick while running, blind shooting "into" the cam worked very well too thanx to the nice auto-aim and the radar. It sounds troublesome, but it was never a issue to me. I think, there is most the time a pretty clear front-of-action in Jak2.

I played the game a lot and finished it. I've never missed a "center camera"-button.
 
Yes, blind-shooting (=shooting to guys outside ur view) is a pretty successful solution. And fun too ;)
I never "missed" the camera-centering, but it would have been quicker at times if it was there. It never became a problem for me.
 
london-boy said:
Yes, blind-shooting (=shooting to guys outside ur view) is a pretty successful solution. And fun too ;)
Yeah, reminded me of the action-scene at the peers, that was fun, gatling-fun :)
 
yeah, it's like, u just shoot at anything u can't even see, then after the mess u stop and see that everyone around u is dead :LOL: thats so fun...
 
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