PC-Engine said:
nAo said:
PC-Engine said:
That would be a subset of RT aka photon mapping.
OMG
And photon mapping takes much more work than RT which only requires 1st order rays.
Ray-casting - firing a single ray to see what you have hit. Also a name for just the visibility determination form of ray-tracing. It doesn't have enough infomation to do any global illumination.
Ray-tracing - A early form of global illumination, rays are cast from the screen to determine visibility but with the ability to spawn extra rays, which allows for refraction, reflection and shadows. Nobody actually really uses it these days, the results are ugly...
Photon-mapping - A modern form of GI, that fires photon from the light source into the environment which are then collected in a final gathering phase. Photon-mapping can (and often is done) without any ray-casting.