slightly offtopic but: Why is it so important on PS3?
Is 360 doing it or something? (Comparing games tailored for each system, either 360 is not doing it, or tesselation is a bit overrated.)
edit: nevermind:
http://www.technology.scee.net/files/presentations/cedec2008/PhyreEngine_CEDEC2008Speech_e.pdf Looks like they can already do it, plus it's possible on SPU.
http://forum.beyond3d.com/showpost.php?p=1335488&postcount=567 < but here someone is claiming it would be too slow. Then again, he is stating he is developing ps3 software so maybe PhyreEngine is lying and he is telling the truth.
There was some fud/misinformation spread around. And I believe that is why this topic started
ANyway, while reading the article, it became more obvious that cell was really meant as a GPU companion, seeing what it can do to help rendering and all that.
So do we know who is telling the truth? Joker or Phyre-engine?
Is 360 doing it or something? (Comparing games tailored for each system, either 360 is not doing it, or tesselation is a bit overrated.)
edit: nevermind:
http://www.technology.scee.net/files/presentations/cedec2008/PhyreEngine_CEDEC2008Speech_e.pdf Looks like they can already do it, plus it's possible on SPU.
http://forum.beyond3d.com/showpost.php?p=1335488&postcount=567 < but here someone is claiming it would be too slow. Then again, he is stating he is developing ps3 software so maybe PhyreEngine is lying and he is telling the truth.
There was some fud/misinformation spread around. And I believe that is why this topic started
ANyway, while reading the article, it became more obvious that cell was really meant as a GPU companion, seeing what it can do to help rendering and all that.
So do we know who is telling the truth? Joker or Phyre-engine?
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