Ty said:
Acert93 said:
With IBM/ATI/NEC working on the machine there is always the possibility that it is a very elegant, powerful solution.
The only problem with this argument (and I believe someone else already brought this up) is that these very same companies have been asked to do this
already. I mean, it's not as if MS asked IBM/ATI to design something big and inefficient.
The real question will be, how much will the difference in time make up for the difference in real estate?
MS asked them to do that in 2005.
Nintendo asked them to do that in 2006.
I thought those were givens
Of course MS did not want something big but powerful; but they also wanted certain performance markers by the end of 2005. *If* Nintendo is asking for similar performance, they are giving them another year. That would be the difference between what MS and Nintendo may have asked. At this point, Nintendo does not even need to beat MS in power, just be close.
Like I said, with IBM/ATI/NEC in their corner, and coming out a full year later from MS, they have the *possibility* of being in the same ballpark in performance but with a small design. They could take the "Easy" way out and not try to even compete... but that was not my point. The point is I think they CAN compete if that is their choice.
For example, 65nm is in store for 2006. So Nintendo could go with a similar multicore CPU and aim at say, 90% of the performance. So they get a chip that is 1. smaller, 2. more effecient, and 3. produces less heat. This means less ventelation and a smaller HSF. 100GFLOPs, 90% of the XeCPU, is still ~5x faster than current desktop PCs. And as this generation showed, that would probably be close enough to remain competitive and get decent ports.
Next, it does not look like Nintendo will go with a HDD. So you can remove that space from the case. Similarly it looks like Nintendo has gone with a slim DVD device (like a laptop) which does not take up a lot of room.
The GPU is an unknown, but an extra year can mean a lot. It looks like MS will hit 90nm this fall, but I have a hard time seeing a GPU hitting 65nm by the end of 2006. So maybe Nintendo will go with a slightly larger chip clocked lower (e.g. power pipelines, less clock frequency). Or, again, they may feel hitting the same features but slightly less performance (lets say 90% again) will be more than enough to compete. GPUs are a funny thing. Sometimes the first chips on a process run really hot, but refreshes at the same process run cooler and faster. 1 year is a long time. We know the GPU is not complete (whereas the R500 taped out in the fall it appears). Anyhow, if Nintendo is going for smaller (As it appears) 1 year gives enough time to come up with a design that is in a ballpark but produces less heat.
Simiarly, in the Nintendo tradition, make the power supply external. That makes the case smaller and keeps less heat in the case. I am sure there are other things they can do, but just these 3 or 4 things could make them smaller AND competitive.
Anyhow, it is possible. That is all I was saying. The fact MS wanted powerful/elegant in 2005 only has slight bearing on the fact Nintendo may be asking for something similar in 2006.
Of course you are correct that it depends on how Nintendo uses the next year, but all I ever said is that it *is* possible. And if that is Nintendo's goal (I do not know that it is), Nintendo is partnered with the right people to make it happen.