Is Doom3's renderer revolutionary?

Is Doom3's renderer revolutionary?

  • No, the main ingredients are bumpmapping, Blinn-Phong shading and shadowvolumes, which were all inve

    Votes: 0 0.0%

  • Total voters
    141
Scali said:
It's not even like most of my posts are like that. If you can't see that, you are obviously blinded by something.

And it's not like all the rebuttal to your posts were due to seeing Doom 3 as the ultimate engine or due to seeing Carmack as god, either. You just quickly assumed that. Maybe you're blinded by something. Regardless, you set the tone.

Just give it up.

Then quit bringing it up.
 
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