Inverse Kinematics (IK) from Wii U Pad / DualShock 4 gyroscope.

onQ

Veteran
With the Wii U Pad & DualShock 4 basically being able to give the console an virtual skeleton of each player as they play using Inverse Kinematics. How much can this affect video games now & in the future?


Being that both controllers are made to be held with both hands & have motion sensors in them that give the consoles a pretty good idea of how they are being held & how you are moving with each interaction. This has me thinking. Could Sony / Nintendo use this data that's being collected to improve PS4 & Wii U games in the future?


For example in a racing game the controller notice a certain way that you shift before you make a left or right turn or how you pull back on the controller when you're about to hit the brakes. Save this data to your profile or the cloud to study it & update the game to react before you even press the button or use it when they are making motion controls for the game. Anther example is using your movements to duck & dodge or hold up shields & things like that.
 
for driving example you give. i hink it will be good to make "fake head tracking". so when you lean a bit, the camera on cockpit lean a bit...

I used kinect on Forza on xbox 360 and it is a good experience although laggy.

it make me feel more immersive (but not by much) and less static-ey. Its better than no camera shake, its better than NFS Shit camera shake.
 
for driving example you give. i hink it will be good to make "fake head tracking". so when you lean a bit, the camera on cockpit lean a bit...

I used kinect on Forza on xbox 360 and it is a good experience although laggy.

it make me feel more immersive (but not by much) and less static-ey. Its better than no camera shake, its better than NFS Shit camera shake.

The Wii U pad even has a front facing camera so depending on how good that camera works they should be able to take it a step further using your head position data.


I'm still upset that MS didn't include at least a low res 60 FPS mode for Kinect 2 I feel like that's always going to hold Kinect back when it come to actually controlling a game in real time. But I think it would still be good for collecting movement data.
 
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