You guys may not agree with me, but I think what Intel says is plausible.
People still believe 865G=845G in architecture and at same bandwidth, it would perform same, only difference is the graphics clock speed
http://www.beyond3d.com/reviews/intel/d865gbf/index.php?p=14
Despite the same clock speed(845GE is at 266MHz, 845G=200MHz) as the 845GE, 865G manages to outperform it greatly, even with single channel memory. There are other gaming benchmarks I have seen where it can reach 2x the performance.
Intel doesn't explicitely mention it, but 865G has greater size buffers for the zone rendering and the on-chip cache to improve performance.
(BTW, they both have PS2.0, not PS3.0, the one with PS3.0 is the GMA X3000 with the latest drivers.
The confusion for support between both is the software VS part, which I believed was GMA900 supporting version 2.0 and GMA950 supporting version 3.0)
Now I am not sure anymore, while the pages for GMA900 and GMA950 shows different VS support, Intel Software Network article(
http://www.intel.com/cd/ids/developer/asmo-na/eng/201974.htm?prn=Y) says GMA900 also support VS3.0 like GMA950, and even 845G/865G!!
But, then I can't explain why GMA950 is significantly faster than 3dmark05:
http://www.computerbase.de/artikel/...st_turbocache_hypermemory/6/#abschnitt_3dmark
There's also this:
GMA900: OpenGL* 1.4 support(
http://www.intel.com/support/graphics/intel915g/sb/CS-012579.htm?iid=graphics+915main&)
GMA950: OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching(
http://www.intel.com/products/chipsets/gma950/index.htm)
Until people finds it out I suggest accepting what they said is better idea.
(Just like Intel said 865G is a new core, while not more advanced in terms of 3D, it is indeed different performance-wise, and is not a exact replica of 845G)