http://vr-zone.com/articles/broadwe...s-reliability-per-core-performance/66845.html
Up to 18 cores on Xeons.
Up to 18 cores on Xeons.
http://vr-zone.com/articles/broadwe...s-reliability-per-core-performance/66845.html
Up to 18 cores on Xeons.
In one way of thinking, there's no significant need for faster processors. I suppose this shouldn't be a surprise, really...
But sure many people would want the same performance now, in a much tighter energy and thermal envelope, not only for mobile but also in the rising class of compact desktop "bricks".In one way of thinking, there's no significant need for faster processors. I suppose this shouldn't be a surprise, really...
Unlike previous eDRAM implementations in game consoles, Crystalwell is true 4th level cache in the memory hierarchy. It acts as a victim buffer to the L3 cache, meaning anything evicted from L3 cache immediately goes into the L4 cache. Both CPU and GPU requests are cached. The cache can dynamically allocate its partitioning between CPU and GPU use. If you don’t use the GPU at all (e.g. discrete GPU installed), Crystalwell will still work on caching CPU requests. That’s right, Haswell CPUs equipped with Crystalwell effectively have a 128MB L4 cache.
Intel is bringing Iris Pro (GT3) graphics to the desktop with the Broadwell-K CPU line. Expected to arrive towards the end of 2014 or 2015, these new unlocked LGA1150 processors promise over 80 percent more graphics performance than the Core i7-4770K.
Perhaps, the most interesting feature of new products will be Iris Pro (GT3) graphics with integrated 128 MB eDRAM memory