Didn't those original G5 kits ship with 9800 Pros and devs were told to shoot for single digit fps. Then I think I remember some devs started using Nvidia 6800 cards to troubleshoot shader model 3.0 until Xenos silicon started sampling. (probably very soon). Im curious how sound is gonna be handled and what SIS is doing with the chipset. I hope it has dedicated sound and not some sort of AC'97 software type codec that is gonna take heavy CPU cycles.