As technology advances the obvious graphical leap is going to become less and less noticeable.
Going from PS1 with 320x250 with no filtering and nasty blocky textures to something at 640x480 with a lot of cool graphical tricks was a huge jump, but anyone expecting that kind of improvement again is just kidding themselves.
When ever i show one of my mates a screen shot of a game or a picture from a magazine which looks amazing to me, they will say they don't see much difference, people could see the difference before but now it's less obvious.
The only game that has got me excited this gen so far has to be Blue Dragon, that to me was on the verge of CGI.
It human nature to find flaws and the more spoilt we get the more we expect.
Going from PS1 with 320x250 with no filtering and nasty blocky textures to something at 640x480 with a lot of cool graphical tricks was a huge jump, but anyone expecting that kind of improvement again is just kidding themselves.
When ever i show one of my mates a screen shot of a game or a picture from a magazine which looks amazing to me, they will say they don't see much difference, people could see the difference before but now it's less obvious.
The only game that has got me excited this gen so far has to be Blue Dragon, that to me was on the verge of CGI.
It human nature to find flaws and the more spoilt we get the more we expect.